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[[Skills]] are abilities used to damage foes or to aid allies in combat. For [[Player Characters]] the skills available to them are determined by their [[Classes|class]]. Skills are unlocked by [[Levels|Leveling]] up and choosing a master class. {{tocright}} ==Skill Usage== ===Skill Cost=== Each skill has a set [[Mana]] cost and cooldown rate, which determine how frequently they can be used. Some skills may have either no Mana cost or no cooldown. A few skills may have multiple charges, which allow for using the skill in rapid succession. Charges replenish independently from each other. ===Skill Animation=== Skills which cannot be cast instantly will have a skill animation which determines the length of time between a skill being used and it taking effect, thus allowing another skill to be used. For melee attack skills and throwing attack skills this is known as attack speed, and for spell and summon skills this is known as cast speed. ===Area of Effect=== {{Main|Area of Effect}} A skill's [[Area of Effect]] determines the hit radius for its effects. Every skill inherently has a very small area of effect, which is also affected by character size. ===Command Queueing=== Attempting to use an ability or move within the last 0.5 second of an ability animation the action will occur at the end of the animation, if it is not overridden by a different action. Attempting to use an ability or move while stunned will queue the action for after the stun ends. ==Skills Window== [[File:SkillsWindow.png|thumb|This is an example of a skills window]] The skills window is part of the [[User Interface]] which shows all of the skills a player has. At the top of the skills window are the five skill specialization slots. Hovering over the skills in the main section will give a brief description of the skill and show all of their [[#Skill Tags]]. Clicking on the connected dots beneath the skill name will take you to the skill's skill tree. ==Specialization== Players can specialize in up to 5 different skills, unlocking powerful skill trees with nodes that enhance the skill. One slot each is unlocked at different character levels (level 3, 9, 19, 34 and 50). Once specialized a skill gains [[Experience]] along with the character and each level on the skill grants a skill point used to upgrade the nodes on the skill tree. The maximum skill level is 20, however items may grant more than that. Specialized skills must not necessarily be added to the skill bar. === Despecialization and Minimum Skill Level === A skill may be downgraded freely, if the player wants to reallocate points for it, or replace it entirely: * '''Removing points''' decreases the skill's current level by one for each removed point. * '''Despecializing a skill''' frees up its slot, allowing another one to take its place. Each specialized skill can only be downgraded to a minimum level, so that the player always can allocate some points in the tree. To recover previously available points, skills must be re-leveled. Thankfully, skills get accelerated experience, as well as the minimum skill level increases, as the character levels up. ==Skill Tags== Skill tags are short descriptors shown at the bottom of skill tooltips when hovered over, they indicate the various attributes of skills. ===Ability Types=== A skill will always have exactly one ability type. *[[Melee Attack Skills]] *[[Bow Attack Skills]] *[[Throwing Attack Skills]] *[[Spell Skills]] *[[Summon Skills]] - Do not have any ability type tags displayed. ===Damage Types=== Damage from each of the [[Damage Types]] is mitigated separately during [[Combat Calculations]]. If a skill has multiple damage types, its damage is divided amongst each type. *[[Physical Damage|Physical]] *[[Lightning Damage|Lightning]] *[[Cold Damage|Cold]] *[[Fire Damage|Fire]] *[[Void Damage|Void]] *[[Necrotic Damage|Necrotic]] *[[Poison Damage|Poison]] ===Other Types=== *[[Minion Skills]] *[[Buff Skills]] *[[Damage over Time]] *[[Totems]] ===Minion Ability Tags=== Minion skills will also have minion ability tags listed for the abilities that the minions summoned by that skill can use. These tags are identical to the skill tags used by player skills. ==Skill Bar== The skill bar is a user interface element which shows the players active skills. A player can have up to 5 skills active on the skill bar at a time. These skills do not need to be specialized skills. In order to equip a skill to a slot players may either drag from the skills window or click on the slot and then the skill in the skills window. When a new skill is equipped to a slot it will be placed on cooldown for a short duration. ==List of Skills== The basic attack skill is available to all classes and is automatically placed in skill slot 5 (default: Right Click). {{#invoke: Skills|List|where=SkillName="Attack"}} After reaching level 6 the attack skill will be replaced on the skill bar by the level 6 unlocked skill for every class, although it may still be added back onto the skill bar by choice. ===Skills by Class=== <tabber> Acolyte Skills= These are the skills available to the [[Acolyte]] class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Acolyte"|default=There are no Acolyte skills yet.}} {{!}}-{{!}} Lich Skills= {{#invoke: Skills|List|where=SkillClass="Lich"|default=There are no Necromancer skills yet.}} ====Lich Shapeshifting Skills==== {{#invoke: Skills|List|where=SkillClass="Reaper Form"}} {{!}}-{{!}} Necromancer Skills= {{#invoke: Skills|List|where=SkillClass="Necromancer"|default=There are no Necromancer skills yet.}} {{!}}-{{!}} Warlock Skills= {{#invoke: Skills|List|where=SkillClass="Warlock"|default=There are no Warlock skills yet.}} }} |-| Mage Skills= These are the skills available to the [[Mage]] class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Mage"|default=There are no Mage skills yet.}} {{!}}-{{!}} Runemaster Skills= {{#invoke: Skills|List|where=SkillClass="Runemaster"|default=There are no Runemaster skills yet.}} {{!}}-{{!}} Sorcerer Skills= {{#invoke: Skills|List|where=SkillClass="Sorcerer"|default=There are no Sorcerer skills yet.}} {{!}}-{{!}} Spellblade Skills= {{#invoke: Skills|List|where=SkillClass="Spellblade"|default=There are no Spellblade skills yet.}} }} |-| Primalist Skills= These are the skills available to the [[Primalist]] class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Primalist"|default=There are no Primalist skills yet.}} ====Tempest Strike Spells==== {{#invoke: Skills|List|where=SkillClass="Tempest Strike"}} {{!}}-{{!}} Beastmaster Skills= {{#invoke: Skills|List|where=SkillClass="Beastmaster"|default=There are no Beastmaster skills yet.}} {{!}}-{{!}} Druid Skills= {{#invoke: Skills|List|where=SkillClass="Druid"|default=There are no Druid skills yet.}} ====Druid Shapeshifting Skills==== {{#invoke: Skills|List|where=SkillClass="Werebear Form" OR SkillClass="Spriggan Form"|default=There are no Shaman skills yet.}} {{!}}-{{!}} Shaman Skills= {{#invoke: Skills|List|where=SkillClass="Shaman"|default=There are no Shaman skills yet.}} {{!}}-{{!}} Companion Skills= {{#invoke: Skills|List|where=SkillClass="Companions"|LevelUnlock=hide}} }} |-| Rogue Skills= These are the skills available to the [[Rogue]] class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Rogue"|default=There are no Rogue skills yet.}} {{!}}-{{!}} Bladedancer Skills= {{#invoke: Skills|List|where=SkillClass="Bladedancer"|default=There are no Bladedancer skills yet.}} {{!}}-{{!}} Falconer Skills= {{#invoke: Skills|List|where=SkillClass="Falconer"|default=There are no Falconer skills yet.}} {{!}}-{{!}} Marksman= {{#invoke: Skills|List|where=SkillClass="Marksman"|default=There are no Marksman skills yet.}} }} |-| Sentinel Skills= These are the skills available to the [[Sentinel]] class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Sentinel"|default=There are no Sentinel skills yet.}} {{!}}-{{!}} Forge Guard Skills= {{#invoke: Skills|List|where=SkillClass="Forge Guard"|default=There are no Forge Guard skills yet.}} {{!}}-{{!}} Void Knight Skills= {{#invoke: Skills|List|where=SkillClass="Void Knight"|default=There are no Void Knight skills yet.}} {{!}}-{{!}} Paladin Skills= {{#invoke: Skills|List|where=SkillClass="Paladin"|default=There are no Paladin skills yet.}} }} </tabber> {{SkillsNav}} [[Category:Classes]] [[Category:Skills]]
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