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Shaman is one of the Primalist master classes in Last Epoch.

Description[ | ]

The world remembers winds that rage and tear down forests, avalanches that shatter mountainsides, lightning that cracks the sky open and demands awe. A living storm that uses nature's fury to destroy his enemies with the aid of sacred totems.

Playstyle[ | ]

The Shaman uses the force of elements to conjure powerful area spells. He can summon mighty tornadoes that whirl around and pulls in enemies, call down a devastating avalanche of ice, or make the very earth quake with his weapon, causing aftershocks around himself. The Shaman can also summon a single storm totem that strikes down with lightning around it.

All of the Shaman's abilities are offensive spells, consequently his passive tree offers large increases to Attunement, spell damage, elemental damage and mana. It is also possible to build synergy between the player and his storm totem, granting buffs to both.

Passives[ | ]

The following are the Passives for the Shaman.

These passives are available to any Primalist that has unlocked their mastery classes.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
Earthen Supremacy+10 added stun avoidance and 10% increased stun chance per allocated point. 1 added attunement per allocated point.Shaman810
Default
Lagonian Wrath5% chance to cast lightning when hit (3 second cooldown).Shaman55
Default
Maelstrom20 added elemental penetration per allocated point. 20 added elemental protection per allocated point.Shaman1015
OvergrowthIcon
Rejuvenation TotemYou have 20% increased health regeneration per point while you have an active totem.Shaman8
PossessionIcon
Ancestral EnduranceYou and your minions have 7 additional health per point.Shaman85
ShatterStrikeIcon
Shattered HeavensYou deal 2 additional cold damage with spells and attacks per allocated point.Shaman520Wind Bringer
ShatterStrikeIcon
Static Slash5% added shock chance with melee attacks and 1 added strength per allocated point.Shaman520
StaticOrbIcon
Storm ShakerYou and your minions deal 2 additional lightning damage with spells per point.Shaman520Storm Bringer
StormCallIcon
Storm BringerGrants you and your minions 5% increased lightning damage per point and 5 lightning protection per point.Shaman1010
SummonFrenzyTotem(old)Icon
Totemic Fury5% increased attack and cast speed per point while you have an active totemShaman55
SummonThornTotemIcon
Fist of StoneYou and your minions have 18% increased stun chance per allocated point.Shaman1020
TeleportIcon
Shamanic InfusionGrants 1 attunement and 2% mana regen per point.Shaman8
TornadoIcon
Wind BringerGrants 5% increased cold and physical damage per point and 5 dodge rating per point.Shaman1010
WraithArmyIcon
Ancient StonesYou and your minions deal 5% increased damage per point and have 5 additional stun avoidance per point.Shaman8
HammerThrowIcon
Silent Protector15% increased armor while you have an active totemShaman810
IceWardIcon
Hail BringerGrants 6 cold protection and 6% chance to chill on hit per point.Shaman515Wind Bringer
HammerThrowIcon
Glacial StrikeEvery 3 seconds your next melee attack deals 5 additional cold damage per allocated pointShaman85

These passives are available only to those who have ascended as a Shaman. These skills are unavailable to ascended Beastmasters and Druids.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
BirdsOfPreyIcon
Sky ArmorGrants 10 armor and 2% increased movement speed per point.Shaman1040
ChargedGroundIcon
ConfluxLightning caused by Thunder Strike, Lagon's Answer and Lagonian Wrath nodes deals 20% more damage per allocated point (multiplicative with other modifiers)Shaman145Lagon's Answer,Thunder Strike
Default
Ball Lightning8% chance to cast lightning at the target location on spell cast (3 second cooldown).Shaman535
Default
Dervish10% increased elemental melee damage per allocated point.Shaman525
Default
Heorot's Path25% increased freeze chance per allocated point.Shaman825
Default
Rune of Awe+10% base spell damage per allocated point for you and your minionsShaman825
Default
Thunder Strike8% chance to cast lightning on melee hit (3 second cooldown).Shaman540
ElementalNovaIcon
Elemental Shrines+5 added health per allocated point. Grants 1 attunement per allocated point.Shaman1540
EphemeralStanceIcon
Lodestone8% increased armor and elemental protection per point if you have cast a spell in the past 4 secondsShaman1030
LightningBlastIcon
Rhythm of ThunderEvery 3 seconds your next melee attack deals 6 additional lightning damage per point.Shaman1030
RavagingStanceIcon
Ascendant CircleGrants you 4% increased spell damage per point for each active totem.Shaman1045
TotemicRisingIcon
Protective CircleGrants you 5 elemental, necrotic, void and poison protection per point for each active totemShaman1530
VolatileReversalIcon
Eternal Storm2% increased health, mana and cooldown recovery speed per allocated pointShaman535
EnchantWeaponIcon
Storm Blade3% increased melee damage per allocated point for each active totem.Shaman530

Skills[ | ]

These are the Skills for the Shaman.

These skills are available to any Primalist that has unlocked their mastery classes.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
AvalancheIconAvalancheChannel to summon the might of winter and pummel your foes in ice and snow. You have no Mana Regen while channeling. Initial Mana cost can not be reduced below 1.Spell120
DefaultEarthquakeSlam the ground with your weapon damaging enemies in a large area and creating 2 to 4 aftershocks nearby.Melee Attack5010
TornadoIconTornadoConjures a tornado that moves at random, pulling in nearby enemies and dealing Physical Damage to them.Spell255

These skills are available only to those who have ascended as a Shaman. These skills are unavailable to ascended Beastmasters and Druids.

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