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Necromancer is one of the Acolyte master classes in Last Epoch.

Description[ | ]

Flesh, bone, blood, the lingering essence left in life’s wake; these are her tools, her weapons. She is the master of a forsaken army, her dark creations swarming her foes with the hunger of the dead. A hunger borne from her power and fed at your command.

Passives[ | ]

The following are the Passives for the Necromancer.

These passives are available to any Acolyte that has unlocked their mastery classes.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
AegisfallYour Minions have a 25% chance to shred Armor. Armor Shred reduced Armor by 100, lasts 4 seconds, and can stack.Necromancer815Cursed Blood
Elixir of Hunger5 Added Health per allocated point. When you use a Potion you and your Minions gain Hunger for 1 second per point. Hunger grants 10% increased Attack and Cast Speed and 10 Health Gained on Hit.Necromancer80
Putrid RetributionWhen one of your Minions dies you have a 4% chance to summon a Putrid Wraith from its corpse per point.
Putrid Wraiths throw poison at enemies, but their Health decays at an accelerating rate.
Necromancer320
Reclamation of SoulsGain 7 Ward per point when a Minion dies.


+ 7% Ward Retention per point.
Necromancer55
Unearthed ArmsYour Minions deal +1 Physical Damage with Melee Attacks and Bow Attacks per point.


Your Minions deal 5% Increased Physical Damage per point.
Necromancer820
Wisp WeaverWhen you use a Minion Skill you have a 13% chance per point to gain Ward equal to the Mana spent.Necromancer815
Blood ArmorYou have 10% increased Health Regeneration per point, and your Minions regenerate 2 additional Health per second per point.Necromancer85
HungeringSoulIcon
Soul DrinkerWhen you trigger the effect of Life Drinker from using a Potion, if the drained Minion had more Health than you needed, you gain 10% of the excess Health as Ward per allocated point up to a maximum of 100 Ward per allocated point.Necromancer520Life Drinker
SummonBoneGolemIcon
Cursed BloodYou and your Minions deal 6% increased Physical Damage and Necrotic Damage per allocated point.Necromancer105
TeleportIcon
Mortal TetherYour Minions have 15% increased Health per point.Necromancer1010Blood Armor
ThicketBladesIcon
Risen ArmyYour Minions deal 4% Increased Damage per allocated point and have 2% Increased Attack and Cast Speed per allocated point.Necromancer80
Unbound Necromancy+1 Maximum SkeletonsNecromancer120Mortal Tether
MarkForDeathIcon
Mark of PunishmentWhen one of your Minions dies you have a 10% chance per point to mark the nearest enemy to it for Death for 5 seconds. Mark for Death is a curse that lasts for 8 seconds and reduces all Resistances by 25%. It cannot stack.Necromancer1015
ReclamationIcon
Life DrinkerWhen you use a Potion you also consume a random Minion, killing it to restore Health.
The Health you gain is equal to 20% of the Minion's current Health per point.
Necromancer510Reclamation of Souls
MarrowShardsIcon
Grave ThornsYour Minions have 5% increased Health and Armor per point. Your Minions Reflect 5 Damage to attackers when hit per point.Necromancer50

These passives are available only to those who have ascended as a Necromancer. These skills are unavailable to ascended Warlocks and Liches.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Blades of the ForlornYour Minions have 7% increased Critical Strike Multiplier per allocated point.


Your Minions have 7% increased Chance to Chill on Hit per allocated point.

Your Minions deal 7% increased Cold Damage per allocated point.
Necromancer1045Rite of Undeath
Cling to LifeGrants you 1 Vitality per allocated point. Grants Minions 2% to all resistances per allocated point.Necromancer830Tyrant
Disciples of Necromancy+1 maximum Skeleton MagesNecromancer145Empty the Graves, Rite of Undeath
EffigiesWhen you take hit on low Health you have a 5% chance to consume one of your Minions, stealing its current health to heal yourself.


Your Minions deal 10% increased Fire Damage and Bow Damage per point.
Necromancer525
Empty the GravesYou have 2% increased Health Regeneration and 4 additional Armor per allocated point for each Minion you control.Necromancer440
Frantic SummonsYou and your Minions have 4% increased Attack and Cast Speed per allocated point.Necromancer525
Heresy+1 Intelligence per allocated point.


Your Minions have 5% increased Critical Strike Chance per allocated point.
Necromancer1040River of Bones
Moonlight PyreYour Minions deal 1 additional Fire Damage and Necrotic Damage with Spells and Attacks per allocated point.Necromancer1030
Rite of UndeathYou have 3% increased Necrotic Resistance and Elemental Resistance per allocated point.


Your Minions deal 15% increased Necrotic Damage and Elemental Damage per allocated point.
Necromancer1040Moonlight Pyre
Rotting ArmyMinions have 7% increased Chance to Poison with Melee Attacks and 7% increased Poison Resistance per allocated point.Necromancer1035Frantic Summons
TyrantYou have 3% increased Health per point, but your Minions have 3% reduced Health per point.Necromancer825
Tyrant's Legion+1 maximum Skeletons per allocated point.


Your Skeletons deal 5% Increased Damage per allocated point, but have 5% Reduced Health per allocated point.
Necromancer235Tyrant
Veins of MaliceWhen you cast a Spell you sacrifice 5% of your current Health to give your Minions Haste and Frenzy for 1 second per allocated point.
Necromancer545
River of BonesYou and your Minions have 20% increased Critical Strike Chance and 4% of Critical Strike Damage leeched as Health per allocated pointpoint.


Your Minions have 20% increased Health leech per allocated point.

Your Minions have 20% increased Freeze Rate Multiplier per allocated point.
Necromancer530Frantic Summons

Skills[ | ]

These are the Skills for the Necromancer.

These skills are available to any Acolyte that has unlocked their mastery classes.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
DefaultSummon Skeleton MageSummons a skeleton mage to assist you. You are limited to 3 mages at a time.Minion275
SacrificeIconSacrificeRips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness.Spell2510

These skills are available only to those who have ascended as a Necromancer. These skills are unavailable to ascended Warlocks and Liches.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
AssembleAbominationIconAssemble AbominationHold ability key to channel to absorb minions in a moderate area. When you release, summon a single hulking abomination with added health and more damage per minion absorbed. The abomination's Health decays increasingly fast over time.Minion65340
DreadShadeIconDread ShadeTarget minion takes 3% max Health per second for each second the shade has been active, but it and minions around it deal 25% more damage (multiplicative with other modifiers).Spell2830

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