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[[Levels]] are one of the [[Character Stats]] which indicates the relative strength of a character. There are 3 types of levels, Base class level, Master class levels, and skill levels. ==Gaining Levels== While slaying enemies and completing quests, you gain [[Experience]] and after gaining a certain amount of experience, your character will Level Up. The maximum character level is 100, and different bonuses, skills and unlocks are gained at different levels. [[Skills]] levels are gained by earning experience while a skill is specialized. Master [[Classes|Class]] levels are gained by spending points in their respective [[Passives]] trees. Unspecialized master classes are limited to level 25. ==Level Unlocks== For each level up, character gains the following stats: *8 [[Health]] (total +792 at level 100) *0.5 Mana (total +50 at level 100) *5 Stun Avoidance (total +495 at level 100) *0.125 Health Regeneration (total +12 at level 100) * [[Health Gained on Potion Use]] (total +495 at level 100) *Health gained for minions (hold ALT on a Minion Skill to see specifics) Other leveling up benefits are : *Passive Skill Point from 3 to 100 (total 98) *Skill Specialization slots unlocks at levels 4, 8, 20, 35 and 50 *Minimum Skill Levels increases to 2 at level 10, 3 at 16, then at levels 20, 30, 40, 50, 60, 70 and 80. When specializing in a skill, it will always start it at the minimum level of 10 when you're level 80 or higher. *Certain skills unlocked in your base class *Ability to craft and equip items with a higher level requirement *0.6 Minion Power from levels 26 to 100 (total 45% at level 100) which multiplicatively increases the damage your Minions deal, and lowers the damage they take. [[Category:Character Stats]]
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