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Beta 0.7.3
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Beta 0.7.3
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===Bug Fixes=== * Fixed a bug where [[Bone Golem]]'s Flight of the Femurs node did not cause bone nova to pierce. * Fixed a bug with [[Elemental Nova]] where taking certain nodes in addition to the Luminaire node would cause the skill to stop dealing damage. * Fixed [[Manifest Armour]] not taking half damage from all sources, like other minions. * Fixed [[Mark For Death]]'s Bone Prison node adding a cooldown of 31 seconds instead of 20. * Fixed Mark For Death's Bone Prison being labelled Frenzy Totem on mouseover. * Fixed the maximum for [[Reaper's Mark]] scaling incorrectly, resulting in a much higher cap than intended. * Fixed a bug where enemies hit by one of [[Tempest Strike]]'s effects could not be hit by any of the other effects triggered by that Tempest Strike. * Fixed Tempest Strike's physical spell counting as a melee attack instead of a spell. * Fixed Tempest Strike's cold spell dealing partially physical damage. * Fixed Tempest Strike's effects playing incorrect sound effects. * Fixed a bug where [[Primal Sabertooth|Sabertooth]]'s Camouflage node did not cause the Sabertooth's dodge rating to scale with your dexterity. * Fixed Sabertooth's [[Flurry Swipes]] only being able to hit a single enemy 2 times, instead of 3. * Fixed ground effects projecting onto the Sabertooth. * Fixed the [[Primal Scorpion|Scorpion]] playing Wolf sounds when using abilities. * Fixed a bug where [[companions]] other than [[Primal Wolf|wolves]] would not retain names after zone transitions. * Fix a bug where move-to-attack commands could sometimes cause the player to move slowly or awkwardly when close to the target. * Fixed a bug where using a skill with multiple projectiles on an enemy at very close range could destroy all the projectiles even though only one hit. * Fixed a bug where skills that cast multiple parts could cast more slowly than intended at low framerates (especially if they were supposed to cast particularly quickly). * Fixed the [[Lich]]'s Survival of the Cruel node granting too much leech. * Fixed the [[Spellblade]]'s Shiver Armour not proccing as it should. * Fixed a bug where ward did not have any effect on stun chance when you had negative stun avoidance. * Fixed the health and mana numbers at the bottom of the screen and in the character sheet not matching due to different rounding. * Fixed a bug where scaling decimal values in tooltips were displayed incorrectly for some people depending on system locale. * Fixed the affix range display on item tooltips being incorrect for some hybrid affixes when the item had an affix effect modifier (for example, rings have no affix effect modifier but affix values on one-handed weapons are 50% higher). * Fixed a bug where the item comparison tooltip did not show the attack rate of the equipped item. * Fixed affix shards being displayed incorrectly while being hovered over. * Fixed [[Nodachi]] being rotated incorrectly. * Fixed [[Blood Scorpions]] creating blood particles after death. * Fixed Phrax enemies not outlining correctly. * Fixed a rock blocking the camera in [[Broken Hills]]. * Fixed a wall blocking the camera in the [[Temple of Eterra]]. * Fixed some crates being inside a rock in [[the Shattered Valley]]. * Fixed a chest in [[Forlorn Streets]] being inaccessible. * Fixed the player floating above the ground slightly in [[Ulatri Cliffs]]. * Fixed the waypoint being off-center in the Temple of Eterra. * Fixed stashes in the [[End of Time]] not having waypoint icons. * Fixed a bug where challenge modes were enabled before you had beaten the campaign on one character. * Fixed an issue preventing the ladder from updating.
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