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Weapons are Items which may be equipped into the weapon slot of Player Characters.

WeaponSlot

Weapon Slot (marked red)

Basic Weapons[ | ]

Wands[ | ]

Wands sub-types each have unique primary implicit modifiers, generally giving added elemental damage. Wands also vary drastically in the affixes shared with other weapons.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Sceptres[ | ]

Sceptres are intended for melee/caster hybrids.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

One Handed Axes[ | ]

One Handed Axes have Added Melee Physical damage as their primary implicit.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

One Handed Swords[ | ]

One Handed Swords have Added Melee Physical Damage as their primary implicit and Increased Melee Attack Speed as their secondary implicit.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

One Handed Blunt Weapons[ | ]

One Handed Blunt Weapons have Added Melee Physical Damage as their primary implicit and increased physical damage as their secondary implicit.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Two Handed Axes[ | ]

Two Handed Axes have Added Melee Physical damage as their primary implicit (with the exception of the Mountain Axe) and a variety of secondary implicits. A two handed axe can only be equipped if there is nothing equipped in the Offhand.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Two Handed Blunt Weapons[ | ]

Two Handed Blunt Weapons have Added Melee Physical damage as their primary implicit and secondary implicits that increase physical damage (with the exception of the Lagonian Hammer. A two handed blunt weapon can only be equipped if there is nothing equipped in the Offhand.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Two Handed Swords[ | ]

Two Handed Swords have Added Melee Physical damage as their primary implicit and a variety of secondary implicits. A two handed sword can only be equipped if there is nothing equipped in the Offhand.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Two Handed Polearms[ | ]

Two Handed Polearms have Added Melee Physical damage as their primary implicit and Increased Melee Critical Strike Chance as their secondary implicit (with the exception of Axyon). A two handed polearm can only be equipped if there is nothing equipped in the Offhand.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Unique Weapons[ | ]

Unique Weapons are Unique Equipment that are equipped into the weapon slot.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

Set Weapons[ | ]

Set Weapons are Set Equipment that is equipped into the Weapon slot.

Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).

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