Summon Spriggan

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Summon Spriggan is a Druid Spell (No Tag) Skill which is unlocked at level 10.

Summon Spriggan
SummonSprigganIcon.png
Details
Class:
Druid
Unlocked:
Druid Level 10
Skill Type:
Spell (No Tag)
Other Skill Tags:
Minion and Companion
Minion Ability Tags:
Spell, Buff and Physical
Mana Cost:
98
Cooldown:
8
Attribute(s):
Attunement

Skill Description[edit source]

Summon a spriggan that casts spells to attack your enemies and has an aura that restores 10 health every second. When its health drops to 0 it is downed and you can stand near it to revive it. The spriggan counts as a companion. You can have a maximum of two companions by default.

Attribute Effects

Attunement: Spriggan has 15 added health and 4% increased damage per point

Additional Detail[edit | edit source]

Spriggan has 300 base health and is resistant to powerful area attacks. Press A to give your minions an attack command.

Spriggan has 15 added health per character Level.

Skill Nodes[edit | edit source]

Skill Nodes List
Icon Name Description Max Points
Summoner Summoner Your Spriggan can summon stationary vines which attack enemies with poison attacks. Summon Vine has a 5 second cooldown by default. Your Spriggan has 10% reduced cast speed. 1
Deadly Vines Deadly Vines Your Spriggan's vines deal 20% more damage per point. 7
Forest Raiser Forest Raiser Your Spriggan can summon three vines at once, but the cooldown for Summon Vines is 200% longer. 1
Vine Mastery Vine Mastery Your Spriggan has 30% increased cooldown recovery speed per point for Summon Vine. 4
Attuned Vines Attuned Vines Your Spriggan's vines have 30% more life per point. 7
Floral Ascendance Floral Ascendance Your Spriggan has 12% more spell damage per point. This increases the damage of its default vale orb spell and its entangling roots spell. 8
Vale Barrage Vale Barrage Your Spriggan's default Vale Orb spell fires two additional projectiles per point, but deals 20% less damage per point. 2
Vale Assault Vale Assault Your Spriggan's default Vale Orb spell fires all of its projectiles in the same direction in sequence, but deals 20% less damage (additive with the drawback of Vale Barrage). 1
Vile Orb Vile Orb Your Spriggan's default Vale Orb spell deals 40% more damage per point to poisoned enemies. 5
Festering Orb Festering Orb Your Spriggan's default Vale Orb spell deals 40% more damage per point to bleeding enemies. 5
Arboreal Vitality Arboreal Vitality Your Spriggan has 15% increased health per point. 8
Biomancer Biomancer Your Spriggan casts Entangling Roots which snares nearby enemies and deals physical damage to them repeatedly. Entangling Roots has a 15 second cooldown by default. Your Spriggan has 10% reduced cast speed. 1
Barbed Roots Barbed Roots Your Spriggan's Entangling Roots deal 25% increased damage per point. 4
Garden of Roots Garden of Roots Your Spriggan's Entangling Roots is spread into multiple smaller patches. +1 patch per point. Your Spriggan's Entangling Roots deal 20% less damage per point. 3
Directed Roots Directed Roots The patches of your Spriggan's Entangling Roots are arranged into a line. 1
Healing Roots Healing Roots Your Spriggan's Entangling Roots have a 50% chance per point to leave a healing nova when they expire. If you have the Garden of Roots node, then each patch has a chance to leave a healing nova. Healing novas restore 30 health. 2
Frequent Healing Frequent Healing Your Spriggan's Entangling Roots have a 35% increased cooldown recovery per point and 15% reduced duration per point. 4
Lasting Roots Lasting Roots Your Spriggan's Entangling Roots have 25% increased duration per point. 3
Warding Bark Warding Bark Your Spriggan has 50 additional armor and elemental protectionFrequent Healing per point. 4
Aura of Life Aura of Life Your Spriggan's healing aura grants an additional 25% increased health regen per point (it grants 100% increased health regen by default). 8
Aura of Retribution Aura of Retribution Your Spriggan's aura grants 10% increased damage per point. 8
Aura of Victory Aura of Victory Your Spriggan's healing aura grants 5 health on kill per point. 3