Statuses
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Statuses are ailments (negative) or buffs (positive) to Characters.
List of Statuses[edit | edit source]
- Bleed, inflicts Physical Damage Over Time which stacks infinitely.
- Blind is an ailment which throws off a character's aim, and is thus most powerful against ranged characters.
- Chill is an ailment which slows down all character speeds.
- Freeze is an ailment which briefly renders your character unable to act and is mostly linked to cold damage skills and passives. A Frozen character is also considered affected by Chill
- Ignite, inflicts Fire damage over time which stacks infinitely.
- Poison, inflicts Poison damage over time which stacks infinitely.
- Possession, inflicts Necrotic damage over time.
- Shock is an ailment which reduces your elemental protections by 100.
- Slow is an ailment which slows down your Movement Speed.
- Stun is an ailment which briefly renders your character unable to act.
- Time Rot, inflicts Void damage over time which does not stack.
- Plague, inflicts Poison damage over time which does not stack.
- Blinding Poison, inflicts poison damage over time.
- Spreading Flames, inflicts fire damage over time which does not stack.
- Marked for Death, causes enemies to take increased damage.
- Fear, causes enemies to run away and not cast abilities.
- Terror, causes enemies to run away and cannot stack.
- Stagger, shreds armor.