Spell Skills

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Spell Skills are one of the Skill Types. All spell skills take time to cast which is influenced by Cast Speed and the skills base cast time.

Known Modifiers[edit | edit source]

Character Stats[edit | edit source]

Affixes[edit | edit source]

  • Increased Spell Damage
  • Increased Spell Damage on Potion Use

Equipment Implicits[edit | edit source]

  • Most Wands have spell modifiers

List of Spell Skills[edit | edit source]

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel UnlockedClass
AbyssalEchoesIcon.pngAbyssal EchoesA nova that echos from enemies it hits and applies abyssal decay. Enemies with abyssal decay take void damage over time for 6 seconds, if they take a hit all the damage from abyssal decay is dealt to them immediately.Spell3510Void Knight
AnomalyIcon.pngAnomalySends an enemy forward in time by 4 seconds.Spell0820Void Knight
AvalancheIcon.pngAvalancheChannel to summon the might of winter and pummel your foes in ice and snow.Spell1720Shaman
BearRoarIcon.pngBear RoarThe companion ability of your Primal Bear. Releases a mighty roar, taunting enemies around it and healing it for 50 health for each enemy taunted.Spell4012Companions
BlackHoleIcon.pngBlack HoleSummon a powerful black hole at target location that aggressively pulls enemies and deals high damage.Spell3530Sorcerer
Default.jpgArcane AscendanceToggle to prevent movement and drain 25 mana each second. Mana drain increases by 1 mana per second. All spells cost +5 mana to cast. 100% increased spell damage and 50% increased cast speed.Spell1
Default.jpgEarth SpikesA spell that deals Physical damage, triggered by Primalist's Tempest Strike.SpellTempest Strike
Default.jpgIce ThornsReleases a burst of homing ice thorns, that deal physical and cold damage on hit and have a Freeze Rate of 15.Spell52Primalist
Default.jpgLightning BlastA spell that deals lightning damage, triggered by Primalist's Tempest Strike.SpellTempest Strike
Default.jpgMaelstromSurrounds you with a freezing Maelstrom that deals cold damage over time to nearby enemies.
Can be cast repeatedly to create multiple maelstroms at once. Each Maelstrom lasts 8 seconds.
Default.jpgNorthern WindsA spell that deals cold damage, triggered by Primalist's Tempest Strike.SpellTempest Strike
Default.jpgRampageThe Companion ability of your Primal Raptor.
Sends your raptor into a rampage. Your raptor gains 40% Increased Melee Attack Speed, Increased Cast Speed, Increased Movement Speed, Increased Damage, and size for 5 seconds.
DefileIcon.pngDefileConsume corpses in a target area, pulling any remaining life force from them to gain ward. Ward is a decaying shield that protects your health.Spell015Acolyte
DetonateCorpseIcon.pngDetonate CorpseDetonates the corpse of an enemy, dealing physical damage to living enemies around it. Added damage applies at double effectiveness.Spell4520Acolyte
DevouringOrbIcon.pngDevouring OrbCreates a devouring orb at the target location that casts a void rift whenever something dies nearby, dealing void damage to enemies nearby the orb. Each successive rift has 12% increased damage and area of effect, capped at an increase of 100%Spell10415Void Knight
DisintegrateIcon.pngDisintegrateChannel to create a beam of pure energy in the target direction. The beam deals fire and lightning damage to all enemies caught in it.
Drains 20 mana per second.
ElementalNovaIcon.pngElemental NovaCasts a nova around you that deals fire, cold and lightning damage.Spell112Mage
EnchantWeaponIcon(new).pngEnchant WeaponActive: Enchant your weapon with elemental power. You melee attacks deal 50% more elemental damage for 5 seconds. Passive: Your melee attacks deal 15% more elemental damage.Spell2015Spellblade
EntanglingRootsIcon.pngEntangling RootsCalls forth roots from the ground that snare nearby enemies and deal physical damage to them over time.Spell505Druid
EphemeralStanceIcon.pngEphemeral StanceToggles ephemeral stance. While in ephemeral stance you deal 70% increased physical and void damage, but lose 7% of your current health when you use a skill and lose 37% more mana from mana drain effects. You can only have one stance active at once.Spell0118Sentinel
EterrasBlessing(New).pngEterra's BlessingThe nearest allied target is healed for 100 health. If the target is one of your minions then the healing is tripled and the minion is energized for 4 seconds, increasing its size by 20% and its damage by 100%.Spell325Primalist
ExhumeIcon.pngExhumeRaises three corpses out of the ground, which you can make use of with other skills.Spell14322Acolyte
FireballIcon.pngFireballCast a ball of fire dealing moderate damageSpell37Mage
FireShieldIcon.pngFire ShieldSurrounds you with a protective shield for 14 seconds that grants 100 elemental protection and has 20% chance to retaliate with a fire blast when you are hit. Can be cast instantly.Spell1919Mage
FocusIcon.pngFocusHold the ability key to channel. 300% increased mana regeneration while channeling and cannot be stunned.Spell015Mage
GlacierIcon.pngGlacierCreates three successively larger ice explosions in the target direction. Each explosion deals more damage than the last.Spell655Mage
HealingHandIcon.pngHealing HandHeals all allies in a target areaSpell115Paladin
HealingWindIcon.pngHealing WindCalls forth healing winds around you, restoring 30 health per second to you and nearby allies for 3 seconds. Can be cast instantly.Spell49218Primalist
HealingWindSprigganIcon.pngHealing WindThe companion ability of your Spriggan. Heals all allies in a large area over time.Spell164Companions
HolyAuraIcon.pngHoly AuraYou and nearby allies passively have added elemental protection and vitality. Holy Aura proves 100% increased stat effects if you have activated it in the last 4 seconds.Spell3010Paladin
HowlIcon.pngHowlThe companion ability of your Primal Wolves.
Your wolves howl to embolden you and your minions giving them Frenzy and 50% increased damage for 3 seconds.
HungeringSoulIcon.pngHungering SoulsCalls forth five hungering souls that seek out enemies, on hit they deal necrotic damage and then possesses the target. Possessed enemies take necrotic damage over time for two seconds. Enemies cannot be possessed by multiple souls at once.Spell115Acolyte
IceBarrage(new)Icon.pngIce BarrageChannel to prepare ice shards which are released after a second or when you stop channeling. Ice shards are projectiles that create an ice explosion on hit.
The shards and explosions have a freeze rate of 12.
IceWardIcon.pngIce WardToggles a protective shield that chills nearby enemies and grants 4 ward per second, but drains 3 mana per second. Can be cast instantly.Spell0120Spellblade
InnervateIcon.pngInnervateGrants 50 ward and grants 100% increased mana efficiency for 5 seconds. Can be cast instantly.Spell01230Spellblade
75x75pxFlame WardGrants a burst of 300 ward. Then for 3 seconds, hits deal 30% less damage to you and have a 20% chance to cause a retaliatory burst of flames.Spell199Mage
JuggernautStanceIcon.pngJuggernaut StanceToggles juggernaut stance. While in juggernaut stance you have 50% more armor and take 15% less damage, but have 15% less critical strike chance, movement speed, less attack speed and cast speed. You can only have one stance active at once.Spell0119Sentinel
LightningBlastIcon.pngLightning BlastHurl a bolt of lightning at the targetSpell01Mage
MarkForDeathIcon.pngMark for DeathMarks enemies in a target area for death, causing them to take 30% increased damage for 8 seconds.Spell163Acolyte
MarrowShardsIcon.pngMarrow ShardsFires sharpened bones from your body. The bones pierce through enemies inflicting physical damage. Instead of mana, 9% of your current health is consumed to cast this spell.Spell04Acolyte
MeteorIcon.pngMeteorCall a meteor from the sky that deals a large amount of damage upon landing. Added damage is applied at three times its normal value.Spell605Sorcerer
PoisonNovaIcon.pngVenom NovaThe companion ability of your Primal Scorpion. Releases a burst of venom that inflicts all enemies around the scorpion with a long lasting poison, and releases a spiral of projectiles that inflict a weaker poison on hit.Spell4510Companions
RavagingStanceIcon.pngRavaging StanceToggles ravaging stance. While in ravaging stance you lose 5% of your current health per second, but emit an aura that afflicts nearby enemies with a ravaging ailment that deals void damage over time, but does not stack. You can only have one stance active at once.Spell0130Void Knight
ReaperFormIcon.pngReaper FormTake on the mantle of death itself and transform into a Reaper, temporarily gaining the Reap ability. While in Reaper Form, your health regeneration does not apply and your health decays over time. When your health reaches 0 instead of dying you transform back to human form and are healed to full health.Spell030Lich
RejuvenatingWindIcon.pngRejuvenating WindSpellCompanions
RipBloodIcon.pngRip BloodRips blood out of a target enemy dealing physical damage to it. An orb of the blood is drawn back to you, restoring 10 health when it reaches you.Spell31Acolyte
RoarIcon.pngRoarUnleash a thunderous roar which sends nearby enemies stumbling away in terror, greatly reducing their movement speed.Spell10Werebear Form
SacrificeIcon.pngSacrificeRips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness.Spell2510Acolyte
SigilsOfHopeIcon.pngSigils of HopeSummons a sigil that orbits you granting health regeneration and added fire damage to surrounding allies. Maximum 3 summoned at a time. Sigils will disappear after 20 seconds without a refresh.Spell2520Paladin
SmiteIcon.pngSmiteSmites a target enemy with a bolt of holy fire that descends from the sky, healing allies around the target for 20 health. Cannot be used without a target.Spell730Paladin
SnapFreezeIcon.pngSnap FreezeFreezes enemies in a cone in front of you. Freeze lasts for 2 seconds.Spell3064Mage
SoulFeastIcon.pngSoul FeastFeasts on the souls of all enemies marked for death, dealing necrotic damage to them, and drawing a fragment of each of their souls back to you. The soul fragments each grant 5 ward when they reach you.Spell2015Lich
SprigganFormIcon(new).pngSpriggan FormTransform into a forest spriggan, increasing your casting capabilities and gaining 4 new abilities. Your mana does not regenerate while in spriggan form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana.Spell020Druid
StaticIcon.pngStaticAs you move or when you get hit, Static charges up. Activate Static to discharge what you have built up, striking up to 5 nearby enemies with lightning.
100 charges maximum. Damage is multiplied by the number of stacks.
StaticIcon.pngStaticGain stacks of Static Charge while moving and taking hits. Activate to Discharge lightning tendrils at 5 nearby enemies. Damage increases with stacks. Max 100 stacks.SpellSpellblade
StaticOrbIcon.pngStatic OrbCasts an orb in a target direction that deals lightning damage and pull enemies that it hits towards it as it travels. At the end of its path it discharges, dealing lightning damage to enemies around it.Spell153Mage
TeleportIcon.pngTeleportTeleport to target location.Spell27410Mage
TornadoIcon.pngTornadoConjures a tornado that moves at random, pulling in nearby enemies and dealing physical damage to them. Added damage applies at 40% of its value.Spell2510Shaman
TransplantIcon.pngTransplantCreates a new body for you at the target location, then detonates your old body to deal physical damage to enemies around it. Instead of mana 13% of your current health is consumed to cast this spell.Spell413Acolyte
ValeBlastIcon.pngVale BlastHurl a bolt of vale lightning at the targetSpell3Spriggan Form
VolatileReversalIcon.pngVolatile ReversalReturns you to the position you were at 2 seconds ago, reverting changes to your current health and mana since then.Spell0185Void Knight
VolcanicOrbIcon.pngVolcanic OrbCasts fiery orb that spews burning shrapnel in all directions.Spell7010Sorcerer
WanderingSpiritsIcon.pngWandering SpiritsReveals wandering spirits around you for 5 seconds. The Spirits wander at random dealing necrotic damage over time to enemies they pass through.Spell1588Acolyte

NPC[edit | edit source]

IconSkill NameSkill DescriptionSkill TypeCooldown
BoneNovaIcon.pngBone NovaFires bones shards in a circular arc.Spell
Default.jpgAbyssal OrbFires an orb which explodes on contact, dealing damage in the area.Spell
Default.jpgBone ShardFires 5 shard projectiles in an arc, dealing damage with a high stun chance on hit.Spell
Default.jpgBriar ThornFires a thorn to target location, dealing damage to enemiesSpell
Default.jpgEgg SackLaunches an egg sack to target area. Upon landing it will deal damage to enemies in the area with a high stun chance. After a few seconds the egg will explode dealing damage, summoning 5 Draal Grubs, and leaving behind a poisonous cloud which will inflict poison on any enemies in the areaSpell
Default.jpgExplosionCreates an explosion on death after a short delay, damaging nearby enemies.Spell
Default.jpgFire NovaCasts a nova which deals fire damage in the surrounding area.Spell
Default.jpgFire ThornsFires a rapid burst of thorns in an arc that damage enemies.Spell
Default.jpgFrenzy AuraIncreases the attack and cast speed of all nearby alliesSpell
Default.jpgHealing AuraGenerates an aura which regenerates the health of nearby allies.Spell
Default.jpgIvory SlamSlams the ground, causing bone spikes to rupture out and deal damage to enemies in the area with a high stun chance.Spell
Default.jpgOrb of ResurrectionFires a purple orb to target area which will explode and resurrect any enemies that died in the nearby area.Spell
Default.jpgPoison SpitHurls a ball of spit at the enemy which inflicts them with poison.Spell
Default.jpgPoison SprayFires a burst of poison projectiles in an arc which deals damage and inflicts poison on hit.Spell
Default.jpgPoisonous Vines AttackFires poisonous attacks at enemies, inflicting them with poison on hit.Spell
Default.jpgPossessed SkullFires a haunted skull which will home in on nearby allies and deal damage.Spell
Default.jpgResurrect AlliesResurrects all allies which died nearby.Spell
Default.jpgShockwaveStomps the ground, sending out a shock wave that damages enemies with a high stun chance.Spell
Default.jpgSoul GeyserCreates a geyser eruption from the ground which will deal damage over time in the area.Spell
Default.jpgSoul LanceFire a lance projectile which deals massive damage to enemiesSpell
Default.jpgSpike Trail (Homing Variant)Fires a spike trail on the ground which will home in on nearby enemies.Spell
Default.jpgSpike Trail (Wide Variant)Fires 3 spike trails on the ground in an arc.Spell
Default.jpgSummon VineSummons stationary poisonous vines.Spell5
Default.jpgSummon Void SpectreSummons Void Spectres.Spell
Default.jpgThorn BarrageFires 3 poisonous projectiles in a lineSpell
Default.jpgThrow PoisonThrows a ball of poison, inflicting poison on hit.Spell
Default.jpgVale OrbFires a projectile at enemies.Spell
Default.jpgVale Spirit AttackFires a beam that damages enemies.Spell
Default.jpgVoid BarrageFires successive void projectiles towards target location.Spell
Default.jpgVoid BreathFires an orb which detonates after traveling a set distance.Spell
Default.jpgVoid EruptionCreates a cascade of void explosions at target area.Spell
Default.jpgWhirlpoolCreates a whirlpool at target location which damages enemies over time.Spell
EntanglingRootsIcon.pngEntangling Roots (Spriggan)Snares nearby enemies and deals physical damage to them.Spell15
HungeringSoulIcon.pngHungering SoulCalls forth a hungering soul that seeks out an enemy, on hit it deals necrotic damage and then possesses the target. Possessed enemies take necrotic damage over time for two seconds. Enemies cannot be possessed by multiple souls at once.Spell
PhoenixStrikeIcon.pngInspireSkeleton commanders gain the ability to use inspire, a spell which increases the attack and cast speed, physical damage, and necrotic damage of nearby allies by 20% for four seconds.Spell10
SummonValeSpiritIcon.pngNecrotic BarrageAn arcing spell which leaves an explosion of necrotic energy on impactSpell5