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Primalist is one of the base classes in Last Epoch.

Master classes[ | ]

Primalist allows players to choose the following masteries:

Passives[ | ]

The following are the Passives for the Primalist and its mastery classes.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Hunter's Restoration2% increased Health and every three seconds your next hit restores 8 health per pointPrimalist55
CharmAnimalIcon
Primal Medicine5% increased Minion Damage and 50% increased percentage of Potion healing received by Minions per pointPrimalist65
Eterra'sBlessingIcon
Natural AttunementGrants 1 attunement, 3% increased Lightning Resistance, and 3% increased Cold Resistance per pointPrimalist8
FlankingStrikeIcon
Survival of the PackYou and your minions deal 5% increased melee damage per allocated point, and leech 0.5% of melee damage as health per allocated point.Primalist1010Primal Strength
FuryLeapIcon
Primal StrengthGrants 1 Strength per allocated point. Grants 4% increased health regeneration per allocated point.Primalist8
Harmony of BladesAxes and Swords are equippable in offhand, but damage taken is increased 15% while Dual WieldingPrimalist15
Hunter's EmanationThe healing from Hunter's Restoration also applies to your minions. When you trigger Hunter's Restoration, your minions gain 11% increased damage per allocated point for three seconds.Primalist515Hunter's Restoration
RoarIcon
Ancient Call10 additional Health, 10% increased Companion Health, and 5% increased Companion Revival Speed per pointPrimalist615Primal Medicine
SummonWolfIcon
Gift of the WildernessGrants you 10 health per allocated point, and grants your minions 5% increased health per allocated point.Primalist6
Tempest Bond4% Increased Physical, Cold, and Lightning Damage per point This effect is doubled while you have a minionPrimalist815
ThornBurstIcon
Wisdom of the WildYou and your minions deal 7% increased spell damage per allocated point.Primalist610Natural Attunement

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
AuraOfDecayIcon
Circle of LifeYou regain 3 health per point when you kill an enemy.Beastmaster1045
BoneCircleIcon
Aspect of the OxWhen you are stunned you gain 60 stun avoidance per point and 6% increased damage per allocated point for 4 seconds. This effect can stack multiple times.Beastmaster510
BoneNovaIcon
Agile PackYou and your minions have 10% increased dodge rating per point.Beastmaster1045
BoneNovaIcon
Eternal Hunters10% increased chance to find potions per allocated point. Potions restore 10% increased health per allocated point.Beastmaster55
CallOfTheHuntIcon
Primal StrengthGrants 3% increased melee damage per allocated point to you and your minions. Adds 1 strength per allocated pointBeastmaster1030
Comfort2 added vitality and 15 added elemental protection per allocated point if you control exactly one minion. Your minions have 1 added vitality and 5 elemental protection per allocated point.Beastmaster235Partner
Default
Axe and ClawGrants you and your minions 2 added melee physical damage.Beastmaster520Aspect of Lamprey
Default
Caustic PoisonsYou and your minions deal 15% increased poison damageBeastmaster525
Default
PartnerYou deal 10% increased damage per allocated point if you control exactly one minion. Your minions gain 5% increased damage per allocated point.Beastmaster625
Default
Savage Bond+1 maximum companions. Your minions deal half damage unless you have hit an enemy with a melee attack recently.Beastmaster130
DefileIcon
The Circle of LifeAdds 1 Vitality per allocated point. You regain 4 health on kill per allocated point.Beastmaster520
Eterra'sBlessingIcon
Healing BondGrants you and your minions 10 additional poison protection and 10% increased health regeneration per point.Beastmaster15
Steel TeethYou and your minions have 30 added armor penetration per allocated point.Beastmaster525
HammerThrowIcon
AmbushEvery 3 seconds your next melee attack deals 15% increased damage per point and has 15% additional chance per point to inflict bleeding on hit.Beastmaster105
LatentHungerIcon
Aspect of LampreyYou and your minions leech 1.5% of melee damage as health per allocated point. Your minions have 20% increased health leech per allocated point.Beastmaster510
RipBlood(Brown)Icon
Talon WarriorGrants 4% increased physical damage per point and 4% additional chance per point to inflict bleeding on hit.Beastmaster1010
RipBloodIcon
Deep Wounds10% increased bleed effect per allocated point.Beastmaster520Talon Warrior
SerpentStrikeIcon
EnvenomGrants you and your minions 10% additional chance per point to poison on hit with melee attacks.Beastmaster520
ShieldRushIcon
Claw GuardYou take 3% less damage per allocated point if you have hit an enemy with a melee attack in the past 2 seconds.Beastmaster55
SprigganFormIcon
Emanation of the HareGrants your minions 7 dodge rating per point and 7% chance per point to receive a glancing blow.Beastmaster1435
SummonBearIcon
Serrated TeethGrants your minions 10% increased critical strike multiplier with melee attacks per point.Beastmaster1040
SummonScorpionIcon
Serrated ClawsGrants your minions 10% increased critical strike chance with melee attacks per point.Beastmaster1035
SummonSnakesIcon
WritheYou and your minions have 8 additional dodge rating per point.Beastmaster1015
SummonSprigganIcon
Ursine StrengthGrants 1 strength and 5 health per allocated pointBeastmaster8
SummonValeSpiritIcon
Lumirra's SalveYour potion restores 8% increased health per point.
You have 15 additional poison protection per point if you have used a potion in the past 4 seconds.
Beastmaster1045
SummonWolfIcon
The ChaseYour minions have 3% increased attack speed, cast speed, and movement speed per point.Beastmaster1015
TempestIcon
BerserkerYou take 1% increased damage per point, but you and your minions have 3% increased movement speed and melee attack speed per point.Beastmaster540
ThicketBladesIcon
SurvivalGrants 10 stun avoidance and 10% increased health regen.Beastmaster1040
VengeanceIcon
SavageryYou and your minions deal 7% increased melee damage per point.Beastmaster15

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
BirdsOfPreyIcon
Sky ArmorGrants 10 armor and 2% increased movement speed per point.Shaman1040
ChargedGroundIcon
ConfluxLightning caused by Thunder Strike, Lagon's Answer and Lagonian Wrath nodes deals 20% more damage per allocated point (multiplicative with other modifiers)Shaman145Lagon's Answer,Thunder Strike
Default
Ball Lightning8% chance to cast lightning at the target location on spell cast (3 second cooldown).Shaman535
Default
Dervish10% increased elemental melee damage per allocated point.Shaman525
Default
Earthen Supremacy+10 added stun avoidance and 10% increased stun chance per allocated point. 1 added attunement per allocated point.Shaman810
Default
Heorot's Path25% increased freeze chance per allocated point.Shaman825
Default
Lagonian Wrath5% chance to cast lightning when hit (3 second cooldown).Shaman55
Default
Maelstrom20 added elemental penetration per allocated point. 20 added elemental protection per allocated point.Shaman1015
Default
Rune of Awe+10% base spell damage per allocated point for you and your minionsShaman825
Default
Thunder Strike8% chance to cast lightning on melee hit (3 second cooldown).Shaman540
ElementalNovaIcon
Elemental Shrines+5 added health per allocated point. Grants 1 attunement per allocated point.Shaman1540
EphemeralStanceIcon
Lodestone8% increased armor and elemental protection per point if you have cast a spell in the past 4 secondsShaman1030
LightningBlastIcon
Rhythm of ThunderEvery 3 seconds your next melee attack deals 6 additional lightning damage per point.Shaman1030
OvergrowthIcon
Rejuvenation TotemYou have 20% increased health regeneration per point while you have an active totem.Shaman8
PossessionIcon
Ancestral EnduranceYou and your minions have 7 additional health per point.Shaman85
RavagingStanceIcon
Ascendant CircleGrants you 4% increased spell damage per point for each active totem.Shaman1045
ShatterStrikeIcon
Shattered HeavensYou deal 2 additional cold damage with spells and attacks per allocated point.Shaman520Wind Bringer
ShatterStrikeIcon
Static Slash5% added shock chance with melee attacks and 1 added strength per allocated point.Shaman520
StaticOrbIcon
Storm ShakerYou and your minions deal 2 additional lightning damage with spells per point.Shaman520Storm Bringer
StormCallIcon
Storm BringerGrants you and your minions 5% increased lightning damage per point and 5 lightning protection per point.Shaman1010
SummonFrenzyTotem(old)Icon
Totemic Fury5% increased attack and cast speed per point while you have an active totemShaman55
SummonThornTotemIcon
Fist of StoneYou and your minions have 18% increased stun chance per allocated point.Shaman1020
TeleportIcon
Shamanic InfusionGrants 1 attunement and 2% mana regen per point.Shaman8
TornadoIcon
Wind BringerGrants 5% increased cold and physical damage per point and 5 dodge rating per point.Shaman1010
TotemicRisingIcon
Protective CircleGrants you 5 elemental, necrotic, void and poison protection per point for each active totemShaman1530
VolatileReversalIcon
Eternal Storm2% increased health, mana and cooldown recovery speed per allocated pointShaman535
WraithArmyIcon
Ancient StonesYou and your minions deal 5% increased damage per point and have 5 additional stun avoidance per point.Shaman8
EnchantWeaponIcon
Storm Blade3% increased melee damage per allocated point for each active totem.Shaman530
HammerThrowIcon
Silent Protector15% increased armor while you have an active totemShaman810
IceWardIcon
Hail BringerGrants 6 cold protection and 6% chance to chill on hit per point.Shaman515Wind Bringer
HammerThrowIcon
Glacial StrikeEvery 3 seconds your next melee attack deals 5 additional cold damage per allocated pointShaman85

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
BarkskinAdds 7 health and 15 armor per allocated point.Druid10
Default
Blood Claws1.5% of physical damage leeched as health per allocated point. 15 added armor penetration per allocated point.Druid6
Default
Blossoming VinesYou and your minions have 15% increased healing effectiveness per allocated point.Druid815
Default
Deep Roots10 added elemental protection per allocated point. 10% increased health regeneration per allocated point.Druid525
Default
Defense of the Heart25% increased armor and protections per allocated point if you have critically hit an enemy recently.Druid540Ferocity
Default
Ferocity20% increased critical strike chance per allocated point.Druid1030
Default
Forest Fervor15% increased physical damage per allocated point if you have critically hit an enemy recentlyDruid535Ferocity
Default
Healing NovaEvery 15 seconds you cast healing nova on your next hit.Druid135
Default
Healing Waves5% increased healing effectiveness per allocated point. -1 second cooldown for healing nova.Druid1045Healing Nova
Default
Return to Dust8% increased damage over time per allocated point. 3 health gained on kill per allocated point.Druid1015
Default
Soul's Attendant1 added attunement and 2% mana efficiency per allocated point.Druid8
Default
Spirit ClawsYour spells and melee attacks deal 2 added physical damage on hit per allocated point.Druid510
Default
Sprouting VinesWhen you kill an enemy you have a 10% chance per allocated point to summon a vine at the target and regain 5 health per allocated point.Druid1045
Default
Strengthened Bond10% increased armor and protection per allocated point if you control exactly one companion.Druid520
Default
Thunderous RoarTremor gains 1% increased damage per allocated point for each point of strength.Druid410Tremor
Default
TremorWhenever you are hit with a melee attack, you have a 10% chane per allocated point to cast Tremor under a random nearby enemy. This effect has a 4 second cooldown.Druid35
Default
Unstable GroundTremor deals 30% increased damage per allocated point.Druid815Tremor
Default
Vale WarriorYou and your minions have 5% increased physical damage per allocated point and 5% increased healing effectiveness per allocated point.Druid105
Default
WoodloreYou and your minions have 1 added vitality per allocated point and 5% chance to poison on hit per allocated point.Druid825
Hideskin10 added health per allocated point. Stuns on you have 3% reduced duration per allocated point.Druid1030
HealingWindIcon
Vital BoonYour minions have 25% increased healing effectiveness per allocated point.Druid1020Healing Totems
HumanFormIcon
RegrowthWhenever you transform back into human form, you regain 5 additional mana and gain 5% increased mana regeneration per allocated point for four seconds.Druid535Restoration
SprigganFormIcon
Eternal Nature1 added attunement per allocated point. 5 added health per allocated point.Druid2040
SummonBearIcon
Natural Duality15% increased damage per allocated point if you control exactly one companion.Druid540
SummonFrenzyTotem(old)Icon
Healing Totems2% Chance per allocated point to summon a healing totem nearby when hit. 10% increased minion health per allocated point.Druid510
SummonValeSpiritIcon
Eterra's BoonWhenever you cast a spell you have a 5% chance per allocated point to regain the mana cost as health.Druid85
ThicketBladesIcon
Thicket Blades5% increased spell physical damage. You have 25% chance to cast thicket blades when you are hit.Druid525Rootborn Wrath
RestorationGain 30% increased health regeneration per allocated point if you have changed form within the past 10 seconds.Druid525
ThornBurstIcon
Briarskin5% increased spell damage per allocated point. 1% chance per allocated point to cast thorn burst when you are hit.Druid1030
WerebearFormIcon
Primal Shifter14% increased damage per allocated point if you have changed form in the past 10 seconds.Druid520

Skills[ | ]

These are the Skills for the Primalist and its mastery classes.

These are the Primalist skills unlocked from your base character level.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
FuryLeapIconFury LeapLeap to the target location, dealing damage to nearby enemies when you hit the ground. Doubles any added damage.Melee Attack2073
IceThornsIconIce ThornsRemoved in 1.0!!! Releases a burst of homing ice thorns, that deal Physical Damage and Cold Damage on hit and have a Freeze Rate of 18.Spell52
File:SummonStormCrowsIcon.pngSummon Storm CrowsSummons Storm Crows up to your companion limit. The Storm Crow casts spells from a distance. When its health drops to 0 it is downed, and you can stand near it to revive it. The Storm Crow counts as a companion. You can have a maximum of two companions at once by default.Minion36416
SummonThornTotemIconSummon Thorn TotemSummons a totem that fires thorns at nearby enemies.Summon184
SummonWolfIconSummon WolfSummons a primal wolf that follows you into combat. When its health drops to 0 it is downed and you can stand near it to revive it. The wolf counts as a companion. You can have a maximum of two companions at once by default.Summon4841
SwipeIconSwipeA melee attack that hits all enemies in an area in front of you. Unaffected by weapon range.Melee Attack06
TempestStrikeIconTempest StrikeMelee attack that if it hits an enemy can trigger 3 different Spell Skills. Earth Spikes, Northern Winds, and Lightning Bolt at a 20% chance each.
Modifiers to Attack Speed instead apply to Critical Strike Chance at twice their value for both the melee attack and the spells.
Melee Attack010

Tempest Strike Spells[ | ]

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
DefaultEarth SpikesA spell that deals Physical damage, triggered by Primalist's Tempest Strike.Spell
InnervateIconLightning BoltA spell that deals lightning damage, triggered by Primalist's Tempest Strike.Spell
ShatterStrikeIcon(new)Northern WindsA spell that deals cold damage, triggered by Primalist's Tempest Strike.Spell

These are the Primalist skills unlocked from leveling the Primalist's base passive tree.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EterrasBlessing(New)Eterra's BlessingThe nearest allied target is healed for 100 Health. If the target is one of your Minions then the healing is tripled and the Minion is energized for 4 seconds, increasing its size by 20% and its damage by 100%.Spell325
MaelstromIconMaelstromSurrounds you with a freezing Maelstrom that deals Cold Damage over time to nearby enemies.
Can be cast repeatedly to create multiple Maelstroms at once. Each Maelstrom lasts 8 seconds.
Spell2015
SerpentStrikeIconSerpent StrikeA melee attack that poisons the target. Requires a polearm. Poisons inflicted by serpent strike last 40% longer.Melee Attack020
SummonSabertoohIconSummon SabertoothSummons a primal sabertooth cat that leaps into combat. When its Health drops to 0 it is downed, and you can stand near it to revive it. The sabertooth cat counts as a companion. You can only have a maximum of two companions at once by default.Summon60410

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
DefaultSummon RaptorSummons a Primal Raptor that ferociously attacks your enemies. When its health drops to 0 it is downed, and you can stand near it to revive it.
The raptor counts as a companion. You can have a maximum of two Companions at once by default.
Summon6040
SummonBearIconSummon BearSummons a primal bear that follows you into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The Primal Bear counts as a companion. You can have a maximum of two companions at once by default.Summon6045
SummonFrenzyTotemIconSummon Frenzy TotemSummons a totem that grants Frenzy to all nearby allies. Frenzy increases Attack Speed and Cast Speed by 20%.Summon18620
SummonScorpionIconSummon ScorpionSummons a scorpion that follows you into combat. Its attacks with its tail inflicts a long lasting poison. When its Jealth drops to 0 it is downed, and you can stand near it to revive it. The Scorpion counts as a companion. You can have a maximum of two companions at once by default.Summon70430
WarcryIconWarcryUnleash a mighty roar that knock back nearby enemies and Stuns them for 1.5 seconds. Rares and Bosses are Stunned for half as long.241010

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
AvalancheIconAvalancheChannel to summon the might of winter and pummel your foes in ice and snow. You have no Mana Regen while channeling. Initial Mana cost can not be reduced below 1.Spell120
DefaultEarthquakeSlam the ground with your weapon damaging enemies in a large area and creating 2 to 4 aftershocks nearby.Melee Attack5010
SummonStormTotemIconSummon Storm TotemSummons a totem that casts lightning storms around nearby enemies. Storm totems last 8 seconds, and you cannot control more than 1 at once.Summon203
TornadoIconTornadoConjures a tornado that moves at random, pulling in nearby enemies and dealing Physical Damage to them.Spell255

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
[[File:Swarmblade FormTransform into an agile Swarmblade, increasing your melee capabilities, and gaining 4 new abilities. Your mana is replaced with Rage while in swarmblade form. When your Rage reaches 0 you automatically transform back into your human form, instantly regaining 50 mana. Your starting Rage is equal to your maximum mana. Rage slowly decays over time at a constant rate.Spell0615
EntanglingRootsIconEntangling RootsCalls forth roots from the ground that snare nearby enemies and deal physical damage to them over time.Spell6035
SprigganFormIcon(new)Spriggan FormTransform into a forest spriggan, increasing your casting capabilities and gaining 4 new abilities. Your mana does not regenerate while in spriggan form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana.Spell05
SummonSprigganIconSummon SprigganSummon a spriggan that casts spells to attack your enemies and has an aura that restores 10 health every second. When its health drops to 0 it is downed and you can stand near it to revive it. The spriggan counts as a companion. You can have a maximum of two companions by default.Summon98815
WerebearFormIconWerebear FormTransform into a ferocious werebear, increasing your physical capabilities and gaining 4 new abilities. Your mana does not regenerate while in werebear form. When your Mana reaches 0 you automatically transform back into your human form, instantly regaining 50 Mana.Transform020

Druid Shapeshifting Skills[ | ]

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
ChargeIconChargeCharge at a nearby enemy and strike it. Knockback and deal physical damage to all enemies in your path as you charge. Cannot be used without a target.Melee Attack05
RavageIconRavageA powerful bite attack that applies StaggerMelee Attack34
RoarIconRoarUnleash a thunderous roar which sends nearby enemies stumbling away in terror, greatly reducing their movement speed.Spell10
RootWallIconRoot WallSummons a wall of roots at target location that slow and taunt nearby enemies.Summon184
SummonFrenzyTotem(old)IconSummon Healing TotemSummons a totem that heals nearby allies. Healing totems have 100 base health and last 6 seconds.Summon136
SummonVineIconSummon VineSummons 3 vines at target location which deal poisonous damage to nearby enemies.Summon124
ValeBlastIconVale BlastHurl a bolt of vale lightning at the targetSpell3
WerebearSwipeIconWerebear SwipeA melee attack that hits all enemies in an area in front of you.Melee Attack3

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
BearRoarIconBear RoarThe companion ability of your Primal Bear. Releases a mighty roar, taunting enemies around it and healing it for 50 health for each enemy taunted.Spell4012
DefaultRampageThe Companion ability of your Primal Raptor.
Sends your raptor into a rampage. Your raptor gains 40% Increased Melee Attack Speed, Increased Cast Speed, Increased Movement Speed, Increased Damage, and size for 5 seconds.
Spell4515
FlurrySwipesIconFlurry SwipesThe companion ability of your Primal Sabertooth. Releases three swipes in rapid succession.Melee Attack3610
HealingWindSprigganIconHealing WindThe companion ability of your Spriggan. Heals all allies in a large area over time.Spell164
HowlIconHowlThe companion ability of your Primal Wolves.
Your wolves howl to embolden you and your minions giving them Frenzy and 50% increased damage for 3 seconds.
Spell4010
PoisonNovaIconVenom NovaThe companion ability of your Primal Scorpion. Releases a burst of venom that inflicts all enemies around the scorpion with a long lasting poison, and releases a spiral of projectiles that inflict a weaker poison on hit.Spell4510
RejuvenatingWindIconRejuvenating WindSpell

Backstory[ | ]

The Primalist spent his life in service to his tribe, one of the many that dwelt in the frozen north of Heoborea. His tribe was one of the larger ones, matched only by a few other of the tribes yet they lived peacefully, never clashing with their neighbors over the position of being Heorot’s chosen. Their peacefulness would be their downfall as that made them a target for Rahyeh’s first strikes against the other gods.

The Primalist was unprepared that day, woken in the night by the fires and screams as Rahyeh’s forces descended from the sky. In the chaos, he tried to find his family but only finding ash. The call rang out from the chieftain to fall back to the center of Heoborea of where Heorot and the chosen tribe dwelled, and where all the tribes would congregate once news of the attack spread. The Primalist did not heed this call. Instead, he fled south, away from the fires, away from the death, away from his home.

He now travels towards the Temple of Eterra, in hopes of finding an understanding of how the mother goddess could allow such chaos in the world and such weakness in himself. He never saw himself as a fighter. He was but a simple medicine man who found peace in the loyalty of his animal companions, the serenity of nature, and the power of the storm. Now though, he is determined to harness his strength and unleash his fury.

Starting Equipment[ | ]

Starting Stats[ | ]

The Primalist begins with 2 Strength and 1 Vitality

Physical Appearance[ | ]

See also[ | ]

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