Primalist

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Primalist
PrimalistIcon.png
A warrior from the north who has seen the horrors of war first hand, the Primalist seeks communion with the power of eterra, the power of the earth.
Details
Type:
Base
Master classes:
Beastmaster
Druid
Shaman

Primalist is one of the base classes in Last Epoch.

Master classes[edit | edit source]

Primalist allows players to choose the following masteries:

Passives[edit | edit source]

The following are the Passives for the Primalist and its mastery classes.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Hunter's RestorationEvery three seconds your next hit restores 6 health per allocated point.Primalist55
CharmAnimalIcon.png
Primal MedicineUsing a potion also heals your minions for 50% per point of the amount it heals you.Primalist55
Eterra'sBlessingIcon.png
Natural AttunementGrants 1 attunement per allocated point. Grants 4 elemental protection per allocated point.Primalist8
FlankingStrikeIcon.png
Survival of the PackYou and your minions deal 5% increased melee damage per allocated point, and leech 0.5% of melee damage as health per allocated point.Primalist1010Primal Strength
FuryLeapIcon.png
Primal StrengthGrants 1 Strength per allocated point. Grants 4% increased health regeneration per allocated point.Primalist8
Ancient RemedyPotions restore 8 additional health per allocated point. 8% increased chance to find potions per allocated point.Primalist510
Hunter's EmanationThe healing from Hunter's Restoration also applies to your minions. When you trigger Hunter's Restoration, your minions gain 11% increased damage per allocated point for three seconds.Primalist515Hunter's Restoration
RoarIcon.png
Ancient Call+1 Maximum Companions. Your minions have 50% reduced health regeneration and health leech.Primalist115
SummonWolfIcon.png
Gift of the WildernessGrants you 7 health per allocated point, and grants your minions 5% increased health per allocated point.Primalist6
ThornBurstIcon.png
Wisdom of the WildYou and your minions deal 7% increased spell damage per allocated point.Primalist610Natural Attunement
WanderingSpiritsIcon.png
Thorn BondYou deal 4% increased damage per allocated point. This effect is doubled while you have an active minion.Primalist515

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
AuraOfDecayIcon.png
Circle of LifeYou regain 3 health per point when you kill an enemy.Beastmaster1045
BoneCircleIcon.png
Aspect of the OxWhen you are stunned you gain 60 stun avoidance per point and 6% increased damage per allocated point for 4 seconds. This effect can stack multiple times.Beastmaster510
BoneNovaIcon.png
Agile PackYou and your minions have 10% increased dodge rating per point.Beastmaster1045
BoneNovaIcon.png
Eternal Hunters10% increased chance to find potions per allocated point. Potions restore 10% increased health per allocated point.Beastmaster55
CallOfTheHuntIcon.png
Primal StrengthGrants 3% increased melee damage per allocated point to you and your minions. Adds 1 strength per allocated pointBeastmaster1030
Comfort2 added vitality and 15 added elemental protection per allocated point if you control exactly one minion. Your minions have 1 added vitality and 5 elemental protection per allocated point.Beastmaster235Partner
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Axe and ClawGrants you and your minions 2 added melee physical damage.Beastmaster520Aspect of Lamprey
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Caustic PoisonsYou and your minions deal 15% increased poison damageBeastmaster525
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PartnerYou deal 10% increased damage per allocated point if you control exactly one minion. Your minions gain 5% increased damage per allocated point.Beastmaster625
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Savage Bond+1 maximum companions. Your minions deal half damage unless you have hit an enemy with a melee attack recently.Beastmaster130
DefileIcon.png
The Circle of LifeAdds 1 Vitality per allocated point. You regain 4 health on kill per allocated point.Beastmaster520
Eterra'sBlessingIcon.png
Healing BondGrants you and your minions 10 additional poison protection and 10% increased health regeneration per point.Beastmaster15
Steel TeethYou and your minions have 30 added armor penetration per allocated point.Beastmaster525
HammerThrowIcon.png
AmbushEvery 3 seconds your next melee attack deals 15% increased damage per point and has 15% additional chance per point to inflict bleeding on hit.Beastmaster105
LatentHungerIcon.png
Aspect of LampreyYou and your minions leech 1.5% of melee damage as health per allocated point. Your minions have 20% increased health leech per allocated point.Beastmaster510
RipBlood(Brown)Icon.png
Talon WarriorGrants 4% increased physical damage per point and 4% additional chance per point to inflict bleeding on hit.Beastmaster1010
RipBloodIcon.png
Deep Wounds10% increased bleed effect per allocated point.Beastmaster520Talon Warrior
SerpentStrikeIcon.png
EnvenomGrants you and your minions 10% additional chance per point to poison on hit with melee attacks.Beastmaster520
ShieldRushIcon.png
Claw GuardYou take 3% less damage per allocated point if you have hit an enemy with a melee attack in the past 2 seconds.Beastmaster55
SprigganFormIcon.png
Emanation of the HareGrants your minions 7 dodge rating per point and 7% chance per point to receive a glancing blow.Beastmaster1435
SummonBearIcon.png
Serrated TeethGrants your minions 10% increased critical strike multiplier with melee attacks per point.Beastmaster1040
SummonScorpionIcon.png
Serrated ClawsGrants your minions 10% increased critical strike chance with melee attacks per point.Beastmaster1035
SummonSnakesIcon.png
WritheYou and your minions have 8 additional dodge rating per point.Beastmaster1015
SummonSprigganIcon.png
Ursine StrengthGrants 1 strength and 5 health per allocated pointBeastmaster8
SummonValeSpiritIcon.png
Lumirra's SalveYour potion restores 8% increased health per point.
You have 15 additional poison protection per point if you have used a potion in the past 4 seconds.
Beastmaster1045
SummonWolfIcon.png
The ChaseYour minions have 3% increased attack speed, cast speed, and movement speed per point.Beastmaster1015
TempestIcon.png
BerserkerYou take 1% increased damage per point, but you and your minions have 3% increased movement speed and melee attack speed per point.Beastmaster540
ThicketBladesIcon.png
SurvivalGrants 10 stun avoidance and 10% increased health regen.Beastmaster1040
VengeanceIcon.png
SavageryYou and your minions deal 7% increased melee damage per point.Beastmaster15

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
BirdsOfPreyIcon.png
Sky ArmorGrants 10 armor and 2% increased movement speed per point.Shaman1040
ChargedGroundIcon.png
ConfluxLightning caused by Thunder Strike, Lagon's Answer and Lagonian Wrath nodes deals 20% more damage per allocated point (multiplicative with other modifiers)Shaman145Lagon's Answer,Thunder Strike
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Ball Lightning8% chance to cast lightning at the target location on spell cast (3 second cooldown).Shaman535
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Dervish10% increased elemental melee damage per allocated point.Shaman525
Default.jpg
Earthen Supremacy+10 added stun avoidance and 10% increased stun chance per allocated point. 1 added attunement per allocated point.Shaman810
Default.jpg
Heorot's Path25% increased freeze chance per allocated point.Shaman825
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Lagonian Wrath5% chance to cast lightning when hit (3 second cooldown).Shaman55
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Maelstrom20 added elemental penetration per allocated point. 20 added elemental protection per allocated point.Shaman1015
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Rune of Awe+10% base spell damage per allocated point for you and your minionsShaman825
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Thunder Strike8% chance to cast lightning on melee hit (3 second cooldown).Shaman540
ElementalNovaIcon.png
Elemental Shrines+5 added health per allocated point. Grants 1 attunement per allocated point.Shaman1540
EphemeralStanceIcon.png
Lodestone8% increased armor and elemental protection per point if you have cast a spell in the past 4 secondsShaman1030
LightningBlastIcon.png
Rhythm of ThunderEvery 3 seconds your next melee attack deals 6 additional lightning damage per point.Shaman1030
OvergrowthIcon.png
Rejuvenation TotemYou have 20% increased health regeneration per point while you have an active totem.Shaman8
PossessionIcon.png
Ancestral EnduranceYou and your minions have 7 additional health per point.Shaman85
RavagingStanceIcon.png
Ascendant CircleGrants you 4% increased spell damage per point for each active totem.Shaman1045
ShatterStrikeIcon.png
Shattered HeavensYou deal 2 additional cold damage with spells and attacks per allocated point.Shaman520Wind Bringer
ShatterStrikeIcon.png
Static Slash5% added shock chance with melee attacks and 1 added strength per allocated point.Shaman520
StaticOrbIcon.png
Storm ShakerYou and your minions deal 2 additional lightning damage with spells per point.Shaman520Storm Bringer
StormCallIcon.png
Storm BringerGrants you and your minions 5% increased lightning damage per point and 5 lightning protection per point.Shaman1010
SummonFrenzyTotem(old)Icon.png
Totemic Fury5% increased attack and cast speed per point while you have an active totemShaman55
SummonThornTotemIcon.png
Fist of StoneYou and your minions have 18% increased stun chance per allocated point.Shaman1020
TeleportIcon.png
Shamanic InfusionGrants 1 attunement and 2 mana per allocated point.Shaman8
TornadoIcon.png
Wind BringerGrants 5% increased cold and physical damage per point and 5 dodge rating per point.Shaman1010
TotemicRisingIcon.png
Protective CircleGrants you 5 elemental, necrotic, void and poison protection per point for each active totemShaman1530
VolatileReversalIcon.png
Eternal Storm2% increased health, mana and cooldown recovery speed per allocated pointShaman535
WraithArmyIcon.png
Ancient StonesYou and your minions deal 5% increased damage per point and have 5 additional stun avoidance per point.Shaman8
EnchantWeaponIcon.png
Storm Blade3% increased melee damage per allocated point for each active totem.Shaman530
HammerThrowIcon.png
Silent Protector15% increased armor while you have an active totemShaman810
IceWardIcon.png
Hail BringerGrants 6 cold protection and 6% chance to chill on hit per point.Shaman515Wind Bringer
HammerThrowIcon.png
Glacial StrikeEvery 3 seconds your next melee attack deals 5 additional cold damage per allocated pointShaman85

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
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BarkskinAdds 7 health and 15 armor per allocated point.Druid10
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Blood Claws1.5% of physical damage leeched as health per allocated point. 15 added armor penetration per allocated point.Druid6
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Blossoming VinesYou and your minions have 15% increased healing effectiveness per allocated point.Druid815
Default.jpg
Deep Roots10 added elemental protection per allocated point. 10% increased health regeneration per allocated point.Druid525
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Defense of the Heart25% increased armor and protections per allocated point if you have critically hit an enemy recently.Druid540Ferocity
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Ferocity20% increased critical strike chance per allocated point.Druid1030
Default.jpg
Forest Fervor15% increased physical damage per allocated point if you have critically hit an enemy recentlyDruid535Ferocity
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Healing NovaEvery 15 seconds you cast healing nova on your next hit.Druid135
Default.jpg
Healing Waves5% increased healing effectiveness per allocated point. -1 second cooldown for healing nova.Druid1045Healing Nova
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Return to Dust8% increased damage over time per allocated point. 3 health gained on kill per allocated point.Druid1015
Default.jpg
Soul's Attendant1 added attunement and 2% mana efficiency per allocated point.Druid8
Default.jpg
Spirit ClawsYour spells and melee attacks deal 2 added physical damage on hit per allocated point.Druid510
Default.jpg
Sprouting VinesWhen you kill an enemy you have a 10% chance per allocated point to summon a vine at the target and regain 5 health per allocated point.Druid1045
Default.jpg
Strengthened Bond10% increased armor and protection per allocated point if you control exactly one companion.Druid520
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Thunderous RoarTremor gains 1% increased damage per allocated point for each point of strength.Druid410Tremor
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TremorWhenever you are hit with a melee attack, you have a 10% chane per allocated point to cast Tremor under a random nearby enemy. This effect has a 4 second cooldown.Druid35
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Unstable GroundTremor deals 30% increased damage per allocated point.Druid815Tremor
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Vale WarriorYou and your minions have 5% increased physical damage per allocated point and 5% increased healing effectiveness per allocated point.Druid105
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WoodloreYou and your minions have 1 added vitality per allocated point and 5% chance to poison on hit per allocated point.Druid825
Hideskin10 added health per allocated point. Stuns on you have 3% reduced duration per allocated point.Druid1030
HealingWindIcon.png
Vital BoonYour minions have 25% increased healing effectiveness per allocated point.Druid1020Healing Totems
HumanFormIcon.png
RegrowthWhenever you transform back into human form, you regain 5 additional mana and gain 5% increased mana regeneration per allocated point for four seconds.Druid535Restoration
SprigganFormIcon.png
Eternal Nature1 added attunement per allocated point. 5 added health per allocated point.Druid2040
SummonBearIcon.png
Natural Duality15% increased damage per allocated point if you control exactly one companion.Druid540
SummonFrenzyTotem(old)Icon.png
Healing Totems2% Chance per allocated point to summon a healing totem nearby when hit. 10% increased minion health per allocated point.Druid510
SummonValeSpiritIcon.png
Eterra's BoonWhenever you cast a spell you have a 5% chance per allocated point to regain the mana cost as health.Druid85
RestorationGain 30% increased health regeneration per allocated point if you have changed form within the past 10 seconds.Druid525
ThornBurstIcon.png
Briarskin5% increased spell damage per allocated point. 1% chance per allocated point to cast thorn burst when you are hit.Druid1030
WerebearFormIcon.png
Primal Shifter14% increased damage per allocated point if you have changed form in the past 10 seconds.Druid520

Skills[edit | edit source]

These are the Skills for the Primalist and its mastery classes.

These are the Acolyte skills unlocked from your base character level.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
FuryLeapIcon.pngFury LeapLeap to the target location, dealing damage to nearby enemies when you hit the ground. Doubles any added damage.Melee Attack2073
HealingWindIcon.pngHealing WindCalls forth healing winds around you, restoring 30 health per second to you and nearby allies for 3 seconds. Can be cast instantly.Spell49218
SerpentStrikeIcon.pngSerpent StrikeA melee attack that poisons the target. Requires a polearm. Poisons inflicted by serpent strike last 40% longer.Melee Attack010
SummonThornTotemIcon.pngSummon Thorn TotemSummons a totem that fires thorns at nearby enemies.Spell (No Tag)1634
SummonValeSpiritIcon.pngSummon Vale SpiritSummon a vale spirit that orbits you and attacks your enemies.Spell (No Tag)401026
SummonWolfIcon.pngSummon WolfSummons a primal wolf that follows you into combat. When its health drops to 0 it is downed and you can stand near it to revive it. The wolf counts as a companion. You can have a maximum of two companions at once by default.Spell (No Tag)95101
SwipeIcon.pngSwipeA melee attack that hits all enemies in an area in front of you. Unaffected by weapon range.Melee Attack06
ThicketBladesIcon.pngThicket BladesSummon a mystical thicket around you that repeatedly damages nearby enemies. Recasting refreshes the duration. Added damage applies at 70% of its value. Can be cast instantly.Spell30422
ThornBurstIcon.pngThorn BurstReleases a burst of thorns, dealing physical damage to surrounding enemies.Spell62

These are the Primalist skills unlocked from leveling the Primalist's base passive tree.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EterrasBlessing(New).pngEterra's BlessingThe nearest allied target is healed for 100 health. If the target is one of your minions then the healing is tripled and the minion is energized for 4 seconds, increasing its size by 20% and its damage by 100%.Spell395
SummonFrenzyTotemIcon.pngSummon Frenzy TotemSummons a totem that increases the attack and cast speed of all nearby allies by 20%. Frenzy totems have 100 base health and last 6 secondsSpell (No Tag)18615
SummonSabertoohIcon.pngSummon SabertoothSummons a primal sabertooth cat that leaps into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The sabertooth cat counts as a companion. You can only have a maximum of two companions at once by default.Spell (No Tag)951010

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
FlankingStrikeIcon(new).pngFlanking StrikeYour nearest summoned beast dashes to the target and taunts it. You perform a large melee attack while your foe is distracted.Melee Attack25240
SummonBearIcon.pngSummon BearSummons a primal bear that follows you into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The Primal Bear counts as a companion. You can have a maximum of two companions at once by default.Spell (No Tag)95145
SummonScorpionIcon.pngSummon ScorpionSummons a scorpion that follows you into combat. It attacks with its tail inflicts a long lasting poison. When its health drops to 0 it is downed, and you can stand near it to revive it. The Scorpion counts as a companion. You can have a maximum of two companions at once by default.Spell (No Tag)951010

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
AvalancheIcon.pngAvalancheChannel to summon the might of winter and pummel your foes in ice and snow.Spell1720
SummonStormTotemIcon.pngSummon Storm TotemSummons a totem that casts lightning spells around nearby enemies. Storm totems last 8 seconds, and you cannot control more than one at once.Spell (No Tag)1685
TornadoIcon.pngTornadoConjures a tornado that moves at random, pulling in nearby enemies and dealing physical damage to them. Added damage applies at 40% of its value.Spell2510

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EntanglingRootsIcon.pngEntangling RootsCalls forth roots from the ground that snare nearby enemies and deal physical damage to them over time.Spell505
SprigganFormIcon(new).pngSpriggan FormTransform into a forest spriggan, increasing your casting capabilities and gaining 4 new abilities. Your mana does not regenerate while in spriggan form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana.Spell020
SummonSprigganIcon.pngSummon SprigganSummon a spriggan that casts spells to attack your enemies and has an aura that restores 10 health every second. When its health drops to 0 it is downed and you can stand near it to revive it. The spriggan counts as a companion. You can have a maximum of two companions by default.Spell (No Tag)98810
WerebearFormIcon.pngWerebear FormTransform into a ferrocious werebear, increasing your physical capabilities and gaining 4 new abilities. Your mana does not regenerate while in bear form. When your mana reaches 0 you automatically transform back into your human form, instantly regaining 50 mana.Melee Attack02015

Druid Shapeshifting Skills[edit | edit source]

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
ChargeIcon.pngChargeCharge at a nearby enemy and strike it. Knockback and deal physical damage to all enemies in your path as you charge. Cannot be used without a target.Melee Attack05
RavageIcon.pngRavageA powerful bite attack that applies StaggerMelee Attack34
RoarIcon.pngRoarUnleash a thunderous roar which sends nearby enemies stumbling away in terror, greatly reducing their movement speed.Spell
RootWallIcon.pngRoot WallSummons a wall of roots at target location that slow and taunt nearby enemies.Spell (No Tag)184
SummonFrenzyTotem(old)Icon.pngSummon Healing TotemSummons a totem that heals nearby allies. Healing totems have 100 base health and last 6 seconds.Spell (No Tag)136
SummonVineIcon.pngSummon VineSummons 3 vines at target location which deal poisonous damage to nearby enemies.Spell (No Tag)124
ValeBlastIcon.pngVale BlastHurl a bolt of vale lightning at the targetSpell3
WerebearSwipeIcon.pngWerebear SwipeA melee attack that hits all enemies in an area in front of you.Melee Attack3

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
BearRoarIcon.pngBear RoarThe companion ability of your Primal Bear. Releases a mighty roar, fearing all nearby enemies.Spell164
FlurrySwipesIcon.pngFlurry SwipesThe companion ability of your Primal Sabertooth. Releases three swipes in rapid succession.Melee Attack164
HealingWindSprigganIcon.pngHealing WindThe companion ability of your Spriggan. Heals all allies in a large area over time.Spell164
HowlIcon.pngHowlThe companion ability of your Primal Wolves.
Your wolves howl to embolden you and your minions giving them 10% increased damage for 4 seconds. This can stack with itself.
Spell184
PoisonNovaIcon.pngPoison NovaThe companion ability of your primal scorpion. Releases a burst of venom that inflicts all enemies around the scorpion with a long lasting poison.Spell164

Backstory[edit | edit source]

The Primalist spent his life in service to his tribe, one of the many that dwelt in the frozen north of Heoborea. His tribe was one of the larger ones, matched only by a few other of the tribes yet they lived peacefully, never clashing with their neighbors over the position of being Heorot’s chosen. Their peacefulness would be their downfall as that made them a target for Rahyeh’s first strikes against the other gods.

The Primalist was unprepared that day, woken in the night by the fires and screams as Rahyeh’s forces descended from the sky. In the chaos, he tried to find his family but only finding ash. The call rang out from the chieftain to fall back to the center of Heoborea of where Heorot and the chosen tribe dwelled, and where all the tribes would congregate once news of the attack spread. The Primalist did not heed this call. Instead, he fled south, away from the fires, away from the death, away from his home.

He now travels towards the Temple of Eterra, in hopes of finding an understanding of how the mother goddess could allow such chaos in the world and such weakness in himself. He never saw himself as a fighter. He was but a simple medicine man who found peace in the loyalty of his animal companions, the serenity of nature, and the power of the storm. Now though, he is determined to harness his strength and unleash his fury.

Starting Equipment[edit | edit source]

Starting Stats[edit | edit source]

The Primalist begins with 2 Strength and 1 Vitality

Physical Appearance[edit | edit source]

See also[edit | edit source]