Necromancer

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Necromancer
Necromancer.png
A commander of undeath, they send their animated thralls to battle perfectly willing to sacrifice them as they deem fit.
Details
Type:
Master


Necromancer is one of the Acolyte master classes in Last Epoch.

Description[edit | edit source]

Your studies of the forbidden arts have proven fruitful, the knowledge the elders had sought to hide from you finally laid bare, the secrets of the dead. Flesh, bone, blood, the lingering essence left in life’s wake, these are your tools, your weapons. You are the master of a forsaken army, your dark creations swarming your foes with the hunger of the dead, a hunger borne from your power and fed at your command.

Passives[edit | edit source]

The following are the Passives for the Necromancer.

These passives are available to any Acolyte that has unlocked their mastery classes.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
AegisfallYour minions have a 25% chance to shred armour.Necromancer815Cursed Blood
Elixir of Hunger+5 health per point. When you use a potion you and your minions gain Hunger for 1 second per point. Hunger grants 10% increased attack and cast speed and 10 health gained on hit.Necromancer80
Putrid RetributionWhen one of your minions dies you have a 4% chance to summon a putrid wraith from its corpse per point.
Putrid wraiths throw poison at enemies, but their health decays at an accelerating rate.
Necromancer320
Reclamation of SoulsGain 7 Ward per point when a minion dies.


+ 7% ward retention per point.
Necromancer55
Unbound Necromancy+1 Maximum skeletonsNecromancer120Mortal Tether
Unearthed ArmsYour minions deal +1 physical damage with melee and bow attacks per point.


Your minions deal 5% increased physical damage per point.
Necromancer820
Wisp WeaverWhen you use a minion skill you have a 13% chance per point to gain ward equal to the mana spent.Necromancer815
AssembleAbominationIcon.png
Marrow ArmorYou have 40 additional armor per allocated point, but 1% of your current health is drained per second per allocated point.Necromancer105
GlyphOfFireIcon.png
ReconstructionYou have 20% increased health regen per point if you have used a minion skill in the past 4 seconds.Necromancer1010
Blood ArmorYou have 10% increased health regeneration per point, and your minions regenerate 2 additional health per second per point.Necromancer85
HungeringSoulIcon.png
Soul DrinkerWhen you trigger the effect of Life Drinker from using a potion, if the drained minion had more health than you needed, you gain 10% of the excess health as ward per allocated point up to a maximum of 100 ward per allocated point.Necromancer520Life Drinker
MarrowShardsIcon.png
Grave ThornsYour minions have 5% increased health and armour per point. Your minions reflect 5 damage to attackers when hit per point.Necromancer50
SummonBoneGolemIcon.png
Cursed BloodYou and your minions deal 6% increased physical and necrotic damage per point.Necromancer105
TeleportIcon.png
Mortal TetherYour minions have 15% increased health per point.Necromancer1010Blood Armor
ThicketBladesIcon.png
Risen ArmyYour minions deal 4% increased damage per allocated point and have 2% increased attack and cast speed per allocated point.Necromancer80
MarkForDeathIcon.png
Mark of PunishmentWhen one of your minions dies you have a 10% chance per point to mark the nearest enemy to it for death for 5 seconds. Enemies that are marked for death take 30% more damage.Necromancer1015
ReclamationIcon.png
Life DrinkerWhen you use your potion you drain the life out of a random minion and used it to replenish your health.
The health you gain is equal to 20% of the minion's current health per point.
Necromancer55Reclamation of Souls

These passives are available only to those who have ascended as a Necromancer. These skills are unavailable to ascended Warlocks and Liches.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Blades of the ForlornYour minions have +7% critical strike multiplier per point.


Your minions have +7% chance to chill on hit per point.

Your minions deal 7% increased cold damage per point.
Necromancer1045Rite of Undeath
Cling to LifeGrants you and your minions 1 vitality per allocated point.Necromancer830Tyrant
Disciples of Necromancy+1 maximum skeleton magesNecromancer145Empty the graves
EffigiesWhen you take hit on low health you have a 5% chance to consume one of your minions, stealing its current health to heal yourself.


Your minions deal 10% increased fire damage and bow damage per point.
Necromancer525
Empty the GravesYou have +4 armor and 2% increased health regeneration per point for each minion you control.Necromancer440
Frantic SummonsYou and your minions have 4% increased attack and cast speed per point.Necromancer525
Heresy+1 intelligence per point.


Your minions have 5% increased critical strike chance per point.
Necromancer1040River of Bones
Moonlight PyreYour minions deal +1 necrotic damage with spells and attacks per point.


Your minions deal +1 fire damage with spells and attacks per point.
Necromancer1030
Rite of UndeathYou have 15 additional necrotic protection and elemental protection per point.


Your minions deal 15% increased necrotic and elemental damage per point.
Necromancer1040Moonlight Pyre
Rotting ArmyMinions have 7% chance per point to poison with melee attacks and 17 additional poison protection per point.Necromancer1035
TyrantYou have 3% increased health per point, but your minions have 3% reduced health per point.Necromancer825
Tyrant's Legion+1 maximum skeletons per point.


Your skeletons have 5% reduced health per point, but deal 5% increased damage per point.
Necromancer235Tyrant
Veins of MaliceWhen you cast a spell you sacrifice 5% of your current health to give your minions haste and frenzy for 1 second per point.
Necromancer545
BoneNovaIcon.png
Sharpened BonesYour minions have 15% increased critical strike chance per point, but take 5% increased physical damage per point.Necromancer1040
Default.jpg
Ward Vortex10% increased ward gained from Wisp Weaver per allocated point. 10% increased ward retention per allocated point.Necromancer525
DefileIcon.png
Sharpened SoulsYour minons have 10% additional critical strike multiplier per point, but take 5% increased necrotic damage per point.Necromancer1050Sharpened Bones
KillCommandIcon.png
Reaper's RewardYou have 15% increased critical strike chance per point if you have used a minion skill in the past 4 seconds.Necromancer1040
Lichskin.png
Undead DevotionWhen you take damage that would kill you, there is a 10% chance that you are healed to full health and all your minions die instead.Necromancer125
River of BonesYou and your minions have 20% increased critical strike chance and 4% of crit damage leeched as health per point.


Your minions have 20% increased health leech per point.

Your minions have 20% freeze rate multiplier per point.
Necromancer530Frantic Summons
Taste of DeathYou and your minions have 25 added physical and necrotic penetration per allocated point.Necromancer825
Undead Intelect1 added intelligence per allocated point and 4% chance per allocated point to gain 5% less damage taken on minion spell cast for four seconds. You cannot have multiple instances of this buff at once.Necromancer2045

Skills[edit | edit source]

These are the Skills for the Necromancer.

These skills are available to any Acolyte that has unlocked their mastery classes.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
Default.jpgSummon Skeleton MageSummons a skeleton mage to assist you. You are limited to 2 mages at a time.Summon275
SummonWraithIcon.pngSummon WraithSummons a wraith that rapidly fades from this world, but will seek and attack your foes while it remains. There is no limit to the number of wraiths you can control at onceSummon205

These skills are available only to those who have ascended as a Necromancer. These skills are unavailable to ascended Warlocks and Liches.