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Modifiers

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Modifiers change base stats, such as the damage a character deals or the health that they have, and influence the way characters interact with the game environment and Combat Calculations.

Types of Modifiers[edit | edit source]

  • Added Modifiers: These modifiers are added to the base value of a stat before increasing or reducing modifiers.
  • Subtracted Modifiers: These modifiers are subtracted from the base value of a stat before increasing or reducing modifiers.
  • Increased Modifiers: These modifiers positively multiply the base value of a stat after added and subtracted modifiers, the effect is additive with other increasing or reducing modifiers.
  • Reduced Modifiers: These modifiers negatively multiply the base value of a stat after added and subtracted modifiers, the effect is additive with other increasing or reducing modifiers.
  • More Modifiers: These modifiers positively multiply the base value of a stat after added/subtracted and increased/reduced modifiers, the effect is multiplicative with other increasing/reducing and more/less modifiers.
  • Less Modifiers: These modifiers negatively multiply the base value of a stat after added/subtracted and increased/reduced modifiers, the effect is multiplicative with other increasing/reducing and more/less modifiers.
  • Switch Modifiers: These modifiers change the effects of certain stats, for instance the Damage Taken Dealt to Mana Before Health modifier will subtract a portion of damage taken from a character's Mana instead of their Health.

Sources of Modifiers[edit | edit source]