Mage

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Mage
MageIcon.png
An Elder cresting his prime, the Mage wields the power of the arcane to make up for his past wrongs and to give the world a new future.
Details
Type:
Base
Master classes:
Runemaster
Sorcerer
Spellblade

Mage is one of the base classes in Last Epoch.

Master classes[edit | edit source]

Mage allows players to choose the following masteries:

Passives[edit | edit source]

The following are the Passives for the Mage and its mastery classes.

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
AnimateTomeIcon.png
Knowledge of DestructionGrants 7% increased critical strike chance and 3% additional critical strike multiplier per point.Mage1015
AnomalyIcon.png
PreparationEvery 3 seconds your next spell deals 20% increased Damage per point.Mage105
ArcaneAscendanceIcon.png
ArcanistGrants 1 Intelligence and 4 Elemental Protection per point.Mage81
ChargedGroundIcon.png
Arcane CurrentEvery 10 seconds when you hit an enemy with a lightning ability you cast arcane lightning at up to 1 other enemy around them per point.Mage510Elementalist
Elemental Cunning25 elemental penetration per point.Mage515
ElementalNovaIcon.png
ElementalistGrants 7% increased elemental damage per point.Mage81
EntanglingRoots(Blue)Icon.png
WardenGrants 10% ward retention per point.Mage515
Eterra'sBlessingIcon.png
Reactive WardWhen you drop below 70% health you gain 10 Ward per point. This effect has a 12 second cooldown.Mage105
GlyphOfFireIcon.png
Arcane FlamesEvery 10 seconds when you hit an enemy with a fire ability you ignite up to 1 enemy around them per point.Mage510Elementalist
IceWardIcon.png
Arcane WindEvery 10 seconds when you hit an enemy with a cold ability you chill up to 1 enemy around them per point.Mage510
KillCommandIcon.png
ScholarGrants 7 health and 3 mana per point.Mage81
ShatterStrikeIcon.png
Mage FlurryGrants 3% increased cast speed and melee attack speed per point.Mage510

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
AnimateTomeIcon.png
Lost KnowledgeYou gain 7 Ward per point when you use a skill that costs more than 40 mana. Ward is a decaying shield that protects your health.Sorcerer105
AnomalyIcon.png
Rapid Casting4% increased cooldown recovery speed per point.Sorcerer525
ArcaneAscendanceIcon.png
Brainstorm7% increased spell damage per point.Sorcerer81
Arcane Intellect1 Intelligence per point.
5% chance per point to gain 15% increased elemental spell damage on hit for four seconds. You cannot have multiple instances of this buff at once.
Sorcerer1240
ChargedGroundIcon.png
Arcane Current30% increased effect of shock per point.Sorcerer1040
Chill to the Bone30 cold penetration per point.Sorcerer520Cryomancer
ConflagrateIcon.png
Mark Of BrillianceWhenever you cast a sorcerer spell, you have a 17% chance per point to gain a stack of Brilliance. Whenever you have 5 stacks of brilliance, lose all stacks of brilliance and your next spell has 300% increased damage.Sorcerer630
FireballIcon.png
Pyromancer6% increased fire damage and 2% chance to ignite on hit with fire skills per point.Sorcerer1010
Glacier(Rotated)Icon.png
Arcane Avalanch15% increased stun and freeze chance per point.Sorcerer1025
IceBoltIcon.png
Cryomancer6% increased cold damage and 2% chance to chill on hit with cold skills per point.Sorcerer1010
InfernoIcon.png
InfernoYour damage over time deals 12% increased fire damage per point.Sorcerer1025
InnervateIcon.png
WisdomAdds 1 intelligence and 3 mana per point.Sorcerer105
KillCommandIcon.png
Mana Armor1% of damage you take per point is dealt to your mana instead of your health.
5% increased mana regen per point.
Sorcerer545
Lavamancer30 fire penetration per point.Sorcerer520Pyromancer
LightningBlastIcon.png
Ceraunomancer6% increased lightning damage and 2% chance to shock on hit with lightning skills per point.Sorcerer1010
Mana ShellGrants 10 armor and 3 mana per point.Sorcerer81
Mirror BreathReverses the effect of Dragon Mage's effect. For example, using a fire skill now gives a bonus to cold damage instead of lightning damage.Sorcerer140Dragon Mage
Promise Of PowerGain 7% increased elemental damage per point for each stack of Mark Of Brilliance that you have.Sorcerer535Mark Of Brilliance
RavagingStanceIcon.png
Sorcerer's ShellGrants 1 vitality and 3 armor per point.Sorcerer830
Reaction PointWhen you critical strike with a lightning ability, your next spell costs -5 mana per point.Sorcerer525Crackling Precision
Rift Bolt30 lightning penetration per point.Sorcerer520Ceraunomancer
Serum Visions10% increased ignite, shock and chill duration per point.Sorcerer515
TeleportIcon.png
Arcane Momentum5% increased cast speed per point if you have cast a spell in the past 2 seconds.Sorcerer55
VolcanicOrb(RotatedRight)Icon.png
Dragon Breath10% chance per point to shock with lightning skills if you have used a cold skill in the last 4 seconds.
10% chance per point to chill with cold skills if you have used a fire skill in the last 4 seconds.
10% chance per point to ignite with fire skills if you have used a lightning skill in the last 4 seconds.
Sorcerer1045
VolcanicOrbIcon.png
Dragon Mage10% increased lightning damage per point if you have used a fire skill in the past 4 seconds.
10% increased fire damage per point if you have used a cold skill in the past 4 seconds.
10% increased cold damage per point if you have used a lightning skill in the past 4 seconds.
Sorcerer1035
WardBlastIcon.png
WarderGrants 5 health and 5% increased ward retention per point.Sorcerer1040
EarthquakeIcon.png
Calculated Destruction20% increased critical strike chance with spells per point.Sorcerer81
StaticOrbIcon.png
Arcane Obliteration10% additional critical strike multiplier with spells per point.Sorcerer1030
StormCallIcon.png
Crackling Precision12% increased critical strike chance with lightning skills per point.Sorcerer1020

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Blade Weaver4% increased melee damage per point for each spell you have cast in the past 4 seconds.Spellblade520
ConflagrateIcon.png
Volcanic BladeEvery 3 seconds your next melee hit has 20% additional chance to ignite per point.Spellblade1010
DefileIcon.png
Spellthirst10% increased damage over time per point if you have hit an enemy with a melee attack recently.Spellblade515Infernal Imbuement
ElementalNovaIcon.png
Elemental AffinityGrants 5 per point elemental protection and 5% per point increased elemental damage.Spellblade81
ElementalNovaIcon.png
Elemental Reflection5% chance to cast Elemental Nova when hit.Spellblade130
EnchantWeaponIcon.png
Infused WeaponYour lightning melee attacks deal 2 per point additional lightning damage.
Your cold melee attacks deal 2 per point additional cold damage.
Your fire melee attacks deal 2 per point additional fire damage.
Spellblade81
ErasingStrikeIcon.png
Shiver ArmorYou gain Shiver Armor when you are critically hit.
Shiver Armor gives you 50 armor and cold protection per point and gives your melee attacks 20% chance to chill on hit per point.
Spellblade525
FocusIcon.png
Mind Slayer10% chance to gain 10 ward on kill per point.Spellblade1035
GlacierIcon.png
Glacial MightAdds 1 vitality and 15 cold protection per point.Spellblade1010
HammerThrow(Flipped)Icon.png
Arcane Forge8% increased elemental damage with melee attacks per pointSpellblade1530
IceBarrageIcon.png
Mind BloodMind Slayer's effect also grants 1 times your vitality as ward per point.Spellblade545Mind Slayer
Lightning RiderGain 1% increased melee lightning damage per point for four seconds on melee hit.Spellblade515Storm Duelist
MeteorIcon.png
Combat Mage9% increased spell damage per point if you have used a melee attack in the past 4 seconds.Spellblade820
PhoenixStrikeIcon.png
Mind FlameMind Slayer's effect also grants 1 times your intelligence as ward per point.Spellblade545Mind Slayer
Prismatic Blade+1 dexterity per point.
Your lightning melee attacks deal 1 addditional lightning damage per point.
Your cold melee attacks deal 1 additional cold damage per point.
Your fire melee attacks deal 1 additional fire damage per point.
Spellblade820
RodOfPower(Red)Icon.png
Flame Tender12% increased damage over time per point if you have used a melee attack in the past 4 seconds.Spellblade1035
ShatterStrikeIcon.png
Spellbound Weapon9% increased melee damage per point if you have used a spell in the past 4 seconds.Spellblade815
Spell Weaver4% increased spell damage per point for each melee attack you have used in the past 4 secondsSpellblade515
StormCallIcon.png
Storm DuelistYour melee attacks deal +1 per point lightning damage and have 5% per point shock chance.Spellblade105
Swipe(Blue)Icon.png
CapacitorIf you have used a lightning skill recently you have 5% increased melee damage and 15 elemental penetration per point.Spellblade1225
Triple Strike+1 intelligence per point.
Your lightning melee attacks deal 1 additional lightning damage per point.
Your cold melee attacks deal 1 additional cold damage per point.
Your fire melee attacks deal 1 additional fire damage per point.
Spellblade1540
VengeanceIcon.png
Latent InfusionEvery 3 seconds your next melee attack deals 22% per point increased elemental damage.Spellblade105
GlyphOfFireIcon.png
Infernal ImbuementYour melee attacks deal +1 per point fire damage and have 5% per point ignite chance.Spellblade105
InnervateIcon.png
Mind BladeMind Slayer's effect also grants 1 times your dexterity as ward per point.Spellblade545Mind Slayer
RipBlood(Brown)Icon.png
Ward DraughtGrants 30% ward retention per point if you have used a potion in the past 4 seconds.Spellblade1035
RiveIcon.png
Arcane WardenGrants 3% per point increased melee attack speed, and a 10% chance to gain 3 per point ward on melee hit.Spellblade81

The Runemaster does not yet have any passives.

Skills[edit | edit source]

These are the Skills for the Mage and its mastery classes.

These are the Mage skills unlocked from your base character level.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
ElementalNovaIcon.pngElemental NovaCasts a nova around you that deals fire, cold and lightning damage.Spell112
FireballIcon.pngFireballCast a ball of fire dealing moderate damageSpell37
FireShieldIcon.pngFire ShieldSurrounds you with a protective shield for 14 seconds that grants 100 elemental protection and has 20% chance to retaliate with a fire blast when you are hit. Can be cast instantly.Spell1919
IceBarrage(new)Icon.pngIce BarrageChannel to prepare ice shards which are released after a second or when you stop channeling. Ice shards are projectiles that create an ice explosion on hit.
The shards and explosions have a freeze rate of 12.
Spell014
LightningBlastIcon.pngLightning BlastHurl a bolt of lightning at the targetSpell01
ManaStrikeIcon.pngMana StrikeA melee attack that hits all enemies in an area in front of you, returning 10 mana to you for each enemy hit.Melee Attack06
SnapFreezeIcon.pngSnap FreezeFreezes enemies in a cone in front of you. Freeze lasts for 2 seconds.Spell3064
StaticOrbIcon.pngStatic OrbCasts an orb in a target direction that deals lightning damage and pull enemies that it hits towards it as it travels. At the end of its path it discharges, dealing lightning damage to enemies around it.Spell153

These are the Mage skills unlocked from leveling the Mage's base passive tree.

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
FocusIcon.pngFocusHold the ability key to channel. 300% increased mana regeneration while channeling and cannot be stunned.Spell015
GlacierIcon.pngGlacierCreates three successively larger ice explosions in the target direction. Each explosion deals more damage than the last.Spell655
TeleportIcon.pngTeleportTeleport to target location.Spell27410

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
BlackHoleIcon.pngBlack HoleSummon a powerful black hole at target location that aggressively pulls enemies and deals high damage.Spell3530
DisintegrateIcon.pngDisintegrateSpell
DisintegrateIcon.pngDisintegrateSpell
MeteorIcon.pngMeteorCall a meteor from the sky that deals a large amount of damage upon landing. Added damage is applied at three times its normal value.Spell605
VolcanicOrbIcon.pngVolcanic OrbCasts fiery orb that spews burning shrapnel in all directions.Spell7010

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EnchantWeaponIcon(new).pngEnchant WeaponActive: Enchant your weapon with elemental power. You melee attacks deal 50% more elemental damage for 5 seconds. Passive: Your melee attacks deal 15% more elemental damage.Spell2015
FlameReaveIcon(new).pngFlame ReaveA melee attack that releases a wave of flames from your weapon cleaving through enemies in a cone in front of you. Deals 10 additional fire damage. Deals up to 50% less damage to distant enemies.Melee Attack185
IceWardIcon.pngIce WardToggles a protective shield that chills nearby enemies and grants 4 ward per second, but drains 3 mana per second. Can be cast instantly.Spell0120
InnervateIcon.pngInnervateGrants 50 ward and grants 100% increased mana efficiency for 5 seconds. Can be cast instantly.Spell01230
ShatterStrikeIcon(new).pngShatter StrikeA sweeping melee attack that swipes enemies in a circle around you dealing cold damage and culling frozen enemies at low health. Has a freeze rate of 50.Melee Attack2015
StaticIcon.pngStaticGain stacks of Static Charge while moving and taking hits. Activate to Discharge lightning tendrils at 5 nearby enemies. Damage increases with stacks. Max 100 stacks.Spell

The Runemaster does not yet have any skills.

Backstory[edit | edit source]

The art of wielding the arcane has been passed down for generations from master to apprentice for ages in the city of Welryn, a place ruled by mages known as the Elders.

The Mage was born into this station like the Elders before him and trained in the arcane arts as they were, harsh and uncompromising. The Mage let himself be sculpted and shaped until he too could sculpt with the wild energies of the arcane that suffused through existence. He once thought himself kind, more compassionate than his peers. He spared his young apprentice the severity and coldness he was subjected to, yet he learned his kindness was a weakness in truth. The Elders exiled his apprentice for her defiance. The Mage’s his skill in magic the only thing sparing him from being exiled himself.

The Mage began growing old, his refusal to foster such weakness again making him pragmatic yet cold. His guilt over the fate of his apprentice drove him to seek her out, traveling from Welryn to the lands beyond in hopes of finding her. He scoured the world for her until he heard of the conquering of Welryn by Rahyeh and the god’s holy army, its Elders ousted or taken prisoner. The Mage resolved to return to the city and free it from the conquerors.

Starting Equipment[edit | edit source]

Starting Stats[edit | edit source]

The Mage begins with 3 Intelligence.

Physical Appearance[edit | edit source]