Lunge

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Lunge is a Sentinel Melee Attack Skill which is unlocked at level 4.

Lunge
LungeIcon.png
Details
Class:
Sentinel
Unlocked:
Sentinel Level 4
Skill Type:
Melee Attack
Damage Types:
Physical
Mana Cost:
1
Cooldown:
3
Attribute(s):
Strength Dexterity

Skill Description[edit source]

Dash to a nearby enemy and strike it with your weapon. Cannot be used without a target. Costs more mana the further away the target is.

Attribute Effects

Strength: 4% increased damage per point
Dexterity: 4% increased damage per point

Skill Nodes[edit | edit source]

IconNode NameNode DescriptionMax PointsConnected Nodes
HammerThrowIcon.png
Ambush35% increased stun chance per allocated point.5Overwhelm (Lunge Node)-3, Rallying Blow-1 and Blade Stream-1
ManifestWeaponIcon.png
Barbed BladesYou deal 20% increased damage per allocated point to enemies in your path.5Blade Stream-1 and Iron Vengeance-3
MoltenBladeIcon.png
Blade StreamLunge also strikes targets in your path on the way to the target. 66% increased cooldown duration.1Wound Revel-1, Shock and Steel-1, Barbed Blades-1, Storm Stream-1 and Ambush (Lunge Node)-1
LatentHungerIcon.png
Blood Rush2 health gained on hit per allocated point.3Into the Fray-3
ManaStrikeIcon.png
Critical MindRestores 2 mana per allocated point when the final hit of lunge is a critical strike.2Reckless Lunge-3
Deadly AimAdds 4% base critical strike chance per allocated point.4Root-0, Landsknecht-2 and Wound Revel-3
Default.jpg
DispersalEnemies in your path get knocked back by 2 meters per allocated point.2Storm Stream-2
RiveIcon(new).png
Double StrikeLunge can have up to 1 additional charge. Adds 10 to the base mana cost. 50% reduced damage.1Into the Fray-3
ThornBurstIcon.png
Dread LanceAdds 15% to the base critical strike multiplier per allocated point.5Landsknecht-1
Forge On15% increased armor and stun avoidance for 4 seconds after you complete the lunge.4Tactician-1 and Unstoppable-3
FireShieldIcon.png
Into the FrayLunge deals damage in a 30% larger area around the target per point.4Root-0, Double Strike-3 and Blood Rush-3
Iron OnslaughtIncreased damage by 5% for each 100 armor. Up to a maximum of 100%.1Overwhelm (Lunge Node)-4
DisintegrateIcon.png
Iron VengeanceYou deal 2 additional physical damage per allocated point to enemies in your path.5Barbed Blades-3
SerpentStrikeIcon.png
LandsknechtLunge requires a Spear. 50% increased mana efficiency. Adds 10% base critical strike chance to your hits with lunge.1Deadly Aim-2, Lunging Might-1 and Dread Lance-1
Default.jpg
Lunging MightAdds 2 strength for 4 seconds after you complete the lunge per allocated point.4Tactician-2, Landsknecht-1 and Rallying Charge-2
Default.jpg
Overwhelm10% increased damage and stun chance per allocated point.8Root-0, Ambush (Lunge Node)-3 and Iron Onslaught-4
FuryLeapIcon.png
Rallying Blow4 health gained on stun per allocated point.3Ambush (Lunge Node)-1
Default.jpg
Rallying ChargeGain 50% increased Void and Elemental protection for 4 seconds after you complete the lunge.4Lunging Might-2
InnervateIcon.png
Reckless LungeAdds 20% base Critical Hit Multiplier per allocated point. 20% increased damage taken while lunging per allocated point.5Wound Revel-1 and Critical Mind-3
MeteorIcon.png
Shock and SteelYou deal 30% more damage per allocated point to enemies on full health in your path (multiplicative with other bonuses).4Blade Stream-1
Storm StreamAdds 5 to elemental protection for 4 seconds for each enemy hit while traveling.5Blade Stream-1 and Dispersal-2
Tactician20% increased mana efficiency per point. 10% increased cooldown recovery speed per allocated point.5Root-0, Forge On-1 and Lunging Might-2
VengeanceIcon.png
UnstoppableYou are invincible while lunging.1Forge On-3
KillCommandIcon.png
Wound Revel5 health gained on critical strike per allocated point.3Deadly Aim-3, Reckless Lunge-1 and Blade Stream-1