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Mechanic[ | ]

The damage that you deal are increase the sum of all compatible "Increased Damage".

As example, with a skill "fire, spell", with 30% Increased Spell Damage, 40% Increased Fire Damage, and 50% Increased Cold Damage :
The damage will be increase by 30% + 40%, so the "Increased Damage" will multiply by 1.7 the damage.

List of Increased Damage[ | ]

Increased Damage[ | ]

Increases the damage you deal from any source. (excepte Minion damage)

List of Sources of Increased Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Agility (Passive)5% increased Haste On Hit Chance and 0.2% Increased Damage per 1% Increased Movement Speed per pointRogue510Evasion
AnomalyIcon
PreparationEvery 3 seconds your next Elemental Spell deals 20% Increased Damage and has a 20% Increased Spell Slow Chance per point.Mage105
AuraOfDecay(Red)Icon
Iron MasteryYou have a 5% chance to gain Iron Mastery for 5 seconds when you kill an enemy or take a hit. Iron Mastery increases damage and armor by 10% per allocated point.Sentinel810
AuraOfDecay(Red)Icon
Unclosing WoundsYou deal 14% increased Damage per allocated point, but 1% of your current Health is drained per second per allocated point.Lich820
BoneCircleIcon
Aspect of the OxWhen you are stunned you gain 60 stun avoidance per point and 6% increased damage per allocated point for 4 seconds. This effect can stack multiple times.Beastmaster510
ConflagrateIcon
Mark Of BrillianceWhenever you cast a sorcerer spell, you have a 17% chance per point to gain a stack of Brilliance. Whenever you have 5 stacks of brilliance, lose all stacks of brilliance and your next spell has 300% increased damage.Sorcerer630
Default
Divine EssenceYou have a 6% chance per allocated point to gain a divine essence on heal. Divine essences last 7 seconds and grant 10% increased damage, armor, healing effectiveness and reduced duration of stuns on you.
You can have a maximum of 3 divine essences at one.
Paladin535
Default
PartnerYou deal 10% increased damage per allocated point if you control exactly one minion. Your minions gain 5% increased damage per allocated point.Beastmaster625
Default
RetaliationGrants 5% increased damage per allocated point. This bonus is doubled if you have blocked a hit in the last 5 seconds.Sentinel515
Default
Reverence of Duality2% increased health, damage, healing effectiveness and mana per allocated point.Paladin1240
Default
Righteousness7% increased damage, healing effectiveness and armor per allocated point if you have cast a spell for more than 40 mana recently.Paladin1035
Umbral AttunementGrants 4% increased damage per allocated point. Grants 1 attunement per allocated point.Void Knight1010
HungeringSoulIcon
Dance with DeathYou deal 5% increased Damage per allocated point. This bonus is tripled when you are below 35% Health.Lich80
LatentHungerIcon
Blood PactYou deal 12% increased Damage per allocated point, but if you have killed an enemy in the past four seconds your current Health is drained by 1% per second per allocated point.Acolyte510Blood Aura
LatentHungerIcon
Redemption7% chance to gain 7% increased damage per allocated point if you have received a stack of bleeding from Penance recently. 7% increased bleed effictiveness per allocated point.Paladin740Penance
ManaStrikeIcon
Retaliation (Forge Guard Passive)15% increased damage per allocated point if you have been hit in the past 4 seconds.Forge Guard1030
MarkForDeathIcon
Devouring Blade10% increased damage per allocated point if you have killed an enemy in the past 4 seconds.Void Knight10
Prayer7% increased damage and healing effectiveness per allocated point if you have healed yourself or an ally recently.Paladin1020
RipBloodIcon
Blood AuraYou and your Minions deal 6% increased Damage per allocated point.Acolyte80
SummonBearIcon
Natural Duality15% increased damage per allocated point if you control exactly one companion.Druid540
Tempest Bond4% Increased Physical, Cold, and Lightning Damage per point This effect is doubled while you have a minionPrimalist815
VengeanceIcon
RelentlessGrants 5% increased damage per allocated point. Grants 15 stun avoidance per allocated point.Sentinel55
WanderingSpiritsIcon
Tide of BattleGain 30% increased damage per allocated point for four seconds if you use a potion within two seconds of being hit.Forge Guard1045
WraithArmyIcon
Ancient StonesYou and your minions deal 5% increased damage per point and have 5 additional stun avoidance per point.Shaman8
WerebearFormIcon
Primal Shifter14% increased damage per allocated point if you have changed form in the past 10 seconds.Druid520

Skills

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
HowlIconHowlThe companion ability of your Primal Wolves.
Your wolves howl to embolden you and your minions giving them Frenzy and 50% increased damage for 3 seconds.
Spell4010


Increased Damage Over Time[ | ]

Increased Damage Over Time is one of the Character Stats which modifies the damage of Damage Over Time effects.

List of Sources of Increased Damage Over Time [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
Contagion Engine20% increased Damage from sources of Damage Over Time if you have killed an enemy recently.Lich530Three Plagues
Default
DesolationYou and your Minions deal 7% increased Damage Over Time per allocated point.Lich810
Default
Return to Dust8% increased damage over time per allocated point. 3 health gained on kill per allocated point.Druid1015
DefileIcon
Spellthirst10% increased damage over time per point if you have hit an enemy with a melee attack recently.Spellblade515Infernal Imbuement
RodOfPower(Red)Icon
Flame Tender12% increased damage over time per point if you have used a melee attack in the past 4 seconds.Spellblade1035
OvergrowthIcon
Symbol of Decay10% increased Damage Over Time per allocated point if you're holding a One Handed Weapon without a Shield.Lich535

Skill Nodes

IconNode NameNode DescriptionMax PointsConnected Nodes
VoidBladeIcon
Abyssal InfusionYou have 7% increased melee damage and damage over time for each time you have cast abyssal echoes in the past 4 seconds.4Echomancer-1 and Sonority-2
RipBlood(Brown)Icon
Inspired HungerYou deal 14% increased damage over time per point for 5 seconds when you cast Hungering Souls.7Caustic Wretches-1, Risen Cemetery-1 and Root-0
ErasingStrikeIcon
Time RiftsEnemies hit by the Void Rifts created by Volatile Reversal take 20% increased damage over time per point for 4 seconds.3Disintegration-3


Increased Melee Damage[ | ]

Increased Melee Damage is one of the Character Stats which modifies the amount of damage that Melee Skills give during Combat Calculations.

List of Sources of Increased Melee Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Blade Weaver4% increased melee damage per point for each spell you have cast in the past 4 seconds.Spellblade520
CallOfTheHuntIcon
Primal StrengthGrants 3% increased melee damage per allocated point to you and your minions. Adds 1 strength per allocated pointBeastmaster1030
Default
Molded by the Forge7% increased melee damage. 10% increased armor if you have blocked an attack recently.Forge Guard2045
Default
Woe7% increased melee damage. 5% increased armor and void protection per allocated point if you have killed an enemy with a melee attack recentlyVoid Knight2040
DevouringOrbIcon
Essence of the EndYou have a 4% chance per allocated point to gain a void essence on kill. Void essensces last 7 seconds and grant 15% increased void damage, 15% increased melee damage, and 10% reduced duration of stuns. You can have a maximum of 3 void essences at once.Void Knight535
FlankingStrikeIcon
Survival of the PackYou and your minions deal 5% increased melee damage per allocated point, and leech 0.5% of melee damage as health per allocated point.Primalist1010Primal Strength
HammerThrowIcon
AmbushEvery 3 seconds your next melee attack deals 15% increased damage per point and has 15% additional chance per point to inflict bleeding on hit.Beastmaster105
ShatterStrikeIcon
Spellbound Weapon9% increased melee damage per point if you have used a spell in the past 4 seconds.Spellblade815
Swipe(Blue)Icon
CapacitorIf you have used a lightning skill recently you have 5% increased melee damage and 15 elemental penetration per point.Spellblade1225
Swipe(Blue)Icon
Pilum Mastery12% increased melee damage per allocated point if you have used a throwing attack in the past 4 seconds.Forge Guard1015
Swipe(Red)Icon
OverwhelmYour melee attacks deal 5% increased damage per allocated point and have 5% increased stun chance per allocated point.Sentinel1010
TempestIcon
Patient DoomEvery 3 seconds your next melee attack deals 30% increased damage per allocated point.Void Knight55
VengeanceIcon
SavageryYou and your minions deal 7% increased melee damage per point.Beastmaster15
EnchantWeaponIcon
Storm Blade3% increased melee damage per allocated point for each active totem.Shaman530

Skill Nodes

IconNode NameNode DescriptionMax PointsConnected Nodes
VoidBladeIcon
Abyssal InfusionYou have 7% increased melee damage and damage over time for each time you have cast abyssal echoes in the past 4 seconds.4Echomancer-1 and Sonority-2


Increased Spell Damage[ | ]

Increased Spell Damage is one of the Character Stats which modifies the amount of damage that Spell Skills give during Combat Calculations.

List of Sources of Increased Spell Damage [Expand]
Affix Shards

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IconNameTypeImplicitsRarityReq. Level
CalamityCalamityHelmet  -  5-5 Added Armor
10-35 Added Mana
5-25 Increased Spell Damage
Unique7
Jewelled CircletJewelled CircletHelmet  -  5-5 Added Armor
10-35 Added Mana
5-25 Increased Spell Damage
Base7

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
ArcaneAscendanceIcon
Brainstorm6% increased spell damage and 2% increased mana regen per point.Sorcerer81
MeteorIcon
Combat Mage9% increased spell damage per point if you have used a melee attack in the past 4 seconds.Spellblade820
RavagingStanceIcon
Ascendant CircleGrants you 4% increased spell damage per point for each active totem.Shaman1045
Spell Weaver4% increased spell damage per point for each melee attack you have used in the past 4 secondsSpellblade515
ThornBurstIcon
Wisdom of the WildYou and your minions deal 7% increased spell damage per allocated point.Primalist610Natural Attunement
EnchantWeaponIcon
Wands of the Fallen10% Increased Spell Damage per allocated point if you're holding a one handed weapon without a shield.Lich540
ThornBurstIcon
Briarskin5% increased spell damage per allocated point. 1% chance per allocated point to cast thorn burst when you are hit.Druid1030

Skills

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
DefaultArcane AscendanceToggle to prevent movement and drain 25 Mana each second.[Mana drain increases by 1 Mana per second. All Spells cost +5 Mana to cast. 100% Increased Spell Damage and 50% Increased Cast Speed. Also deals Lightning Damage over time to surrounding areas.Spell1530


Increased Throwing Attack Damage[ | ]

Increased Throwing Attack Damage is one of the Character Stats which modifies the amount of damage that Throwing Attack Skills give during Combat Calculations.

List of Sources of Increased Throwing Attack Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
HammerThrowIcon
Peltast5% increased throwing attack damage and 2% increased throwing attack speed per allocated pointForge Guard105
IceBoltIcon
Martial Cadence5% increased throwing attack damage per allocated point for each melee attack you have used in the past four seconds.Forge Guard1020


Increased Minion Damage[ | ]

Increased Minion Damage is one of the Character Stats which modifies the amount of damage that Minions deal during Combat Calculations.

List of Sources of Increased Minion Damage [Expand]
Equipment

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Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
PartnerYou deal 10% increased damage per allocated point if you control exactly one minion. Your minions gain 5% increased damage per allocated point.Beastmaster625
Hunter's EmanationThe healing from Hunter's Restoration also applies to your minions. When you trigger Hunter's Restoration, your minions gain 11% increased damage per allocated point for three seconds.Primalist515Hunter's Restoration
RipBloodIcon
Blood AuraYou and your Minions deal 6% increased Damage per allocated point.Acolyte80
ThicketBladesIcon
Risen ArmyYour Minions deal 4% Increased Damage per allocated point and have 2% Increased Attack and Cast Speed per allocated point.Necromancer80
WraithArmyIcon
Ancient StonesYou and your minions deal 5% increased damage per point and have 5 additional stun avoidance per point.Shaman8

Skills

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EterrasBlessing(New)Eterra's BlessingThe nearest allied target is healed for 100 Health. If the target is one of your Minions then the healing is tripled and the Minion is energized for 4 seconds, increasing its size by 20% and its damage by 100%.Spell325


Increased Physical Damage[ | ]

Increased Physical Damage is one of the Character Stats which modifies the amount of Physical Damage given during Combat Calculations.

List of Sources of Increased Physical Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
ConvictionYou deal 4% increased physical and fire damage per allocated point. 14 added physical and fire penetration per allocated point.Paladin8
Default
Forest Fervor15% increased physical damage per allocated point if you have critically hit an enemy recentlyDruid535Ferocity
Default
Vale WarriorYou and your minions have 5% increased physical damage per allocated point and 5% increased healing effectiveness per allocated point.Druid105
RipBlood(Brown)Icon
Talon WarriorGrants 4% increased physical damage per point and 4% additional chance per point to inflict bleeding on hit.Beastmaster1010
SummonBoneGolemIcon
Cursed BloodYou and your Minions deal 6% increased Physical Damage and Necrotic Damage per allocated point.Necromancer105
TornadoIcon
Wind BringerGrants 5% increased cold and physical damage per point and 5 dodge rating per point.Shaman1010
VoidBladeIcon
Sorrow and Steel7% increased void damage and 7% increased physical damage per allocated point.Void Knight105

Skills

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EphemeralStanceIconEphemeral StanceToggles ephemeral stance. While in ephemeral stance you deal 70% increased Physical Damage and Void Damage, but lose 7% of your current Health when you use a skill and lose 37% more Mana from Mana drain effects. You can only have one stance active at once.Spell0118


Increased Elemental Damage[ | ]

Increased Elemental Damage is one of the Character Stats which modifies the amount of Elemental Damage given during Combat Calculations.

List of Sources of Increased Elemental Damage [Expand]
Affix Shards

Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value). Equipment

IconNameTypeImplicitsRarityReq. Level
IronSceptreIron SceptreWeapon  -  Sceptre25-25 Added Melee Physical Damage
5-70 Increased Elemental Damage
-3--3 Subtracted Spell Mana Cost
Base29

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
ElementalNovaIcon
Elemental AffinityGrants 5 per point elemental protection and 5% per point increased elemental damage.Spellblade81
ElementalNovaIcon
ElementalistGrants 7% increased elemental damage per point.Mage81
HammerThrow(Flipped)Icon
Arcane Forge8% increased elemental damage with melee attacks per pointSpellblade1530
Promise Of PowerGain 7% increased elemental damage per point for each stack of Mark Of Brilliance that you have.Sorcerer535Mark Of Brilliance

Skill Nodes

IconNode NameNode DescriptionMax PointsConnected Nodes
[[File:|class=SNIcons|50x50px]]
Nature's FocusPicking up a Black Arrow adds 30% elemental damage per point to the next bow attack.3Large Quiver-1 and Elemental Adept-1


Increased Cold Damage[ | ]

Increased Cold Damage is one of the Character Stats which modifies the amount of Cold Damage given during Combat Calculations.

List of Sources of Increased Cold Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
IceBoltIcon
Cryomancer6% increased cold damage and 2% chance to chill on hit with cold skills per point.Sorcerer1010
Mirror BreathReverses the effect of Dragon Mage's effect. For example, using a fire skill now gives a bonus to cold damage instead of lightning damage.Sorcerer140Dragon Mage
TornadoIcon
Wind BringerGrants 5% increased cold and physical damage per point and 5 dodge rating per point.Shaman1010
VolcanicOrbIcon
Dragon Mage10% increased lightning damage per point if you have used a fire skill in the past 4 seconds.
10% increased fire damage per point if you have used a cold skill in the past 4 seconds.
10% increased cold damage per point if you have used a lightning skill in the past 4 seconds.
Sorcerer1035


Increased Fire Damage[ | ]

Increased Fire Damage is one of the Character Stats which modifies the amount of Fire Damage given during Combat Calculations.

List of Sources of Increased Fire Damage [Expand]
Affix Shards

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Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
ConvictionYou deal 4% increased physical and fire damage per allocated point. 14 added physical and fire penetration per allocated point.Paladin8
FireballIcon
Pyromancer6% increased fire damage and 2% chance to ignite on hit with fire skills per point.Sorcerer1010
FuryLeapIcon
Light of Rahyeh8% increased fire damage and 1% increased movement speed per allocated point.Paladin1245
Mirror BreathReverses the effect of Dragon Mage's effect. For example, using a fire skill now gives a bonus to cold damage instead of lightning damage.Sorcerer140Dragon Mage
PhoenixStrikeIcon
Rahyeh's Strength1 added strength per allocated point. 4% increased fire damage per allocated point if you have hit an enemy with a melee attack recently.Paladin815Majasa Firebrand
VolcanicOrbIcon
Dragon Mage10% increased lightning damage per point if you have used a fire skill in the past 4 seconds.
10% increased fire damage per point if you have used a cold skill in the past 4 seconds.
10% increased cold damage per point if you have used a lightning skill in the past 4 seconds.
Sorcerer1035


Increased Lightning Damage[ | ]

Increased Lightning Damage is one of the Character Stats which modifies the amount of Lightning Damage given during Combat Calculations.

List of Sources of Increased Lightning Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
LightningBlastIcon
Ceraunomancer6% increased lightning damage and 2% chance to shock on hit with lightning skills per point.Sorcerer1010
Mirror BreathReverses the effect of Dragon Mage's effect. For example, using a fire skill now gives a bonus to cold damage instead of lightning damage.Sorcerer140Dragon Mage
StormCallIcon
Storm BringerGrants you and your minions 5% increased lightning damage per point and 5 lightning protection per point.Shaman1010
VolcanicOrbIcon
Dragon Mage10% increased lightning damage per point if you have used a fire skill in the past 4 seconds.
10% increased fire damage per point if you have used a cold skill in the past 4 seconds.
10% increased cold damage per point if you have used a lightning skill in the past 4 seconds.
Sorcerer1035

Skill Nodes

IconNode NameNode DescriptionMax PointsConnected Nodes
ChargedGroundIcon
Mortal CapacitorGain 5% increased lightning damage per point for 3 seconds on cast. This increase does apply to the cast that granted it.3Warding Bolt-1, Charge Retention-2 and Powerful Blast-1


Increased Necrotic Damage[ | ]

Increased Necrotic Damage is one of the Character Stats which modifies the amount of Necrotic Damage given during Combat Calculations.

List of Sources of Increased Necrotic Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
SummonBoneGolemIcon
Cursed BloodYou and your Minions deal 6% increased Physical Damage and Necrotic Damage per allocated point.Necromancer105
VengefulIcon
Grasp of Fate12% increased Necrotic Damage per allocated point.Lich55


Increased Poison Damage[ | ]

Increased Poison Damage is one of the Character Stats which modifies the amount of Poison Damage given during Combat Calculations.

List of Sources of Increased Poison Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
Caustic PoisonsYou and your minions deal 15% increased poison damageBeastmaster525
Default
Lasting Stench7% increased Poison Damage per allocated point. 7% Increased Poison Duration per allocated point.Lich815


Increased Void Damage[ | ]

Increased Void Damage is one of the Character Stats which modifies the amount of Void Damage given during Combat Calculations.

List of Sources of Increased Void Damage [Expand]

Passives

IconPassive NamePassive DescriptionClassMax PointsUnlocked Lvl.Required Passive
Default
Dread8% increased void damage and 1% increased movement speed per allocated point.Void Knight1540
DevouringOrbIcon
Essence of the EndYou have a 4% chance per allocated point to gain a void essence on kill. Void essensces last 7 seconds and grant 15% increased void damage, 15% increased melee damage, and 10% reduced duration of stuns. You can have a maximum of 3 void essences at once.Void Knight535
VoidBladeIcon
Sorrow and Steel7% increased void damage and 7% increased physical damage per allocated point.Void Knight105
VoidBladeIcon
Singular Purpose10% reduced block chance and block protection per allocated point. 5% increased void damage and void protection per allocated point.Void Knight525

Skills

IconSkill NameSkill DescriptionSkill TypeMana CostCooldownLevel Unlocked
EphemeralStanceIconEphemeral StanceToggles ephemeral stance. While in ephemeral stance you deal 70% increased Physical Damage and Void Damage, but lose 7% of your current Health when you use a skill and lose 37% more Mana from Mana drain effects. You can only have one stance active at once.Spell0118


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