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Dialogue Window[edit | edit source]
Most dialogue is represented through a dialogue window User Interface. This window may have buttons which allow the character to open other windows or further branch into the character's dialogue.
On the wiki these dialogue windows are represented like the following example:
Speaking CharacterThis is an example of what a character might say.
Shouts[edit | edit source]
Shouts are displayed above the speaking character's head. Generally shouts will display for a short duration, some characters will cycle through a small number of relevant shouts.
On the wiki these shouts are represented like the following example:
This is an example of a shout